
                                         /\
       ______  ___    ___                \/         ________
      /      \/   \  /   \  ____  ____  ___  ____  /  _____/
     /   _   /    /  \    \/    \/    \/   \/    \/   \  ___
     \   \\  \    \__/    /   |  \  |  \   /   |  \    \_\  \
      \__/ | /\__________/|___|  /__|  /__/|___|  /\______  /
           \/                  \/    \/         \/        \/

               SAVE-FIX by ORBy oF ELiTE! 10.09.1998

******************************************************************************
	What do you need.
******************************************************************************

  You need any HEX-bytes editor (for e.g. HEX_EDIT v1.1 by Dirk Sabiwalsky).
  You can download it from any Atari ftp site.
  And file RUNSAVEx.DAT which is in SAVE folder inside game package.

******************************************************************************
	Some theory.
******************************************************************************

  During the game you can save your status always when you are under 
  'wall-terminal'. It looks like small grey monitor, and you can find it
  on walls in rooms, of course not in every room, but from time to 
  time. These terminals will help you during the game, read always all 
  text which you will see on terminal screen, it will inform you about 
  secret doors and traps, etc. Then you hit F4 key you can save your game
  status. You will see menu with 10 slots for name of save game. The 
  first slot will be saved in file called RUNSAVE0.DAT, 2nd - RUNSAVE1.DAT
  3rd as RUNSAVE2.DAT and so on for RUNSAVE9.DAT. You always must 
  remember which slot do you used at least. Because you will correct 
  your latest save status.
  Inside this package is example of save file, I wrote it on first 
  terminal and put corrections. You can start your game from this 
  saved status. Simply; you must run game and when you see play area, 
  hit ESCAPE and choose 'Load Game', after this you will see slot 
  menu and you can choose first called 'ORBY, THE FIX'.
  That's all, now you can play!
  Always after status saving you can leave the game and add to your 
  save some good stuffs; correct number of ammunitions, change gun, 
  and fill you energy and shield bars.
  Bottom is the way how you can do this!

******************************************************************************
	Corrections. 
******************************************************************************

  Load on your hexeditor file RUNSAVEx.DAT (where 'x' is your save 
  index), go to offsets which are below and change what you want...

  $9877 - number of gun which you use during the game, you can use one 
          of three guns, even you didn't get it during the game. So, 
          if in this position you put byte:
          $00 - you will use your leg! (heh who need leg!),
          $01 - pistol
          $02 - shotgun
          $03 - machinegun
          $04 - flamme-thrower
  
  It isn't all, for use one of these guns you need ammo, and 
  bottom are offsets; in each of them you should put $03ff word, it 
  gives you about 1000 shots per gun. 

  $9878 - word for pistol ammo,
  $987a - word for shotgun ammo,
  $987c - word for machinegun ammo,
  $987e - word for flamme-thrower ammo,

  Some bugs of this way of trainer:
  1. If you didn't get during the game, for example, machinegun and you 
     add it by this fixed way, you can't change this gun on any other, 
     because you will leave it. You couldn't active it again.
  2. If you get ammo, for example, of machinegun, your status of this gun
     ammo will reduce to number of shots which are inside the box.
  
  This was author's idea, not mine!

  You can correct energy and shield. For this use offset:
  
  $98dc - put there word $6060, you will have full bars.
  
******************************************************************************

  Have FUN!
  With greetings from ORBy/ELiTE!
  