Preview of a Lotus-type of game for Falcon, called Reeking 
Rubber. This is version 0.8.



It runs in 320x240 on VGA and RGB/TV. It runs a bit faster on RGB/TV 
(10fps on standard falcon, 8-9fps on VGA). VGA users with non-bugfixed 
falcons will get something like 6-7 fps. In that case don't mind about 
the fps. This bug in the hardware makes the falcon generate twice as 
many VBL's, making the game run faster (not smoother).
Please have as clean a system as possible. When using Magic we have 
found that the game won't run if BubbleGEM and/or OLGA is active. 
Don't ask why. Just disable those programms.
On 4MB falcons you should have as much free memory as possible.

The complete game will have these features:

*	Texturemapped road (already implemented)
*	Texturemapped sides (already implemented)
*	A car! (already implemented)
*	Lots of cars! (implemented)
*	Quite a lot of objects by the road (partly implemented)
*	Some nice sceneries like forest, desert, winter, tropics, city 
	and more. A scrolling background (implemented). This version 
	has the desert scenario.
(hmmm, it looks like everything is 'already implemented'. Well, look at 
the new-stuff section to see what is new besides the above main 
goals.)


Controls:
	Joypad A:
		Left, right, A to accelerate,
		B to brake,
		up/down select gear
		

	Joystick 1:
		Left, right, fire to accelerate
		down without fire pressed to brake
		up/down+fire select gear
		

Credits:
	Idea(s)		Henrik Gild (irc: HencoxNAT)
			Torbjrn Gild (irc: InStreamNAT)

	Coding		Torbjrn Gild 
			Henrik Gild (heavy debugging, and optims)

	Graphics	Torbjrn Gild (raytracing)
			Henrik Gild (raytracing)

	Music		Daniel Persson (irc: C-Frog)
	Replay routine 	bITmASTER of TCE
	Sound FX	voice of Johan Ericson


New stuff since v0.71:
*	Replaced all BLiTTER routines with CPU. This means almost 
	everything is in FastRAM when available.
*	More complete desert scenery.
*	Sound effects when you bump into other cars and some objects.
*	Engine sound.
*	Brake.
*	The complete intro. (except for the music)
*	The game title and menu. (not yet complete)
*	Shadows under the cars. This has been requested by quite a lot 
	of people, so here you have it.
*	Score and relative distance to the next check point are 
	displayed on screen.


Bugs and fixes:
	The cars are sometimes flickering when you pass them and 
	collision detection with the cars is not perfect.
	Besides that there are no major bugs, except for some annoying 
	crap pixels in the intro, when running under Magic.
	 



Please excuse:
*	That we haven't given you a new scenario. We have only added 
	the moving desert bush to the desert. Shame on us. ;-)



Request for testresults:
	If you happen to have some sort of accelerator installed in 
	your Falcon, please tell us about the behaviour of the 
	program. Tell us the fps and possible bugs.


Greetings:
	Greetings fly out to the following people and demo groups we 
	have been in contact with:
	
	Avena (esp. Tat), DHS (esp. Evil), New Beat Development (esp. 
	Daniel Hedberg), Reservoir Gods, Klaus Knorr (qwe16r), Magnus 
	Kollberg, Pieter van der Meer, Grey of Mystic Bytes, marcer, 
	David Valry (Hades of Tool8 Technologies), Ronald J. Hall, 
	Oliver Heun, Christian Kreuger, Daniel Pettersson, and then to 
	everyone else active on the atari scene.


	 

Disclaimer:
	If you happen to get brain damage from looking at all those 
	cactii spread around the course, or if anything else 
	happens to you or your computer while (ab)using this program, 
	we take absolutely no responsibility whatsoever, only the 
	credits. ;-)



Legal stuff:
	This program is freeware, not public domain, and may not be 
	sold without our permission. You may spread it freely as long 
	as no files are removed, changed or added to the archive.




	Send your Falcon040/Hades060/Phenix060/ST-Milan060 to:
	
	Henrik Gild		Torbjrn Gild
	Prinsgatan 3c		Prinsgatan 3c
	541 31 Skvde		541 31 Skvde
	Sweden                  Sweden
	
	E-mail: hencox@hotmail.com (text only)
		monalisa@algonet.se (text and attachments) (preferred)
	Homepage: www.algonet.se/~monalisa/ 

	
					/Henrik Gild, 24 April 1998
