
                                    AIRBALL
                                    -------


STUFF ADDED/CHANGED IN THIS VERSION:
------------------------------------
- cracked, filed, packed, linked
- HD compatibility
- Falcon030/TT compatibility
- 8/16 MHz switchable on MegaSTE + Falcon
- fixed some bugs when in mouse control mode. I'd still recommend to play
  the game with the joystick or the keyboard though.
- jump key has been changed to LEFT SHIFT when in keyboard control
- added a high score saver
- added quit option
- added memory snapshot option
- added 2 trainer options


SOURCE:
-------
Pasti image from original disk.


CONTROLS:
---------
See below for original game controls.

Extra in-game keys in this version:
Control D        - quit to desktop
Control 1 - 9    - save memory snapshot #1 - #9
Control F1 - F9  - load memory snapshot #1 - #9

Hidden keys on the Klaz intro text screen:
H - toggle 50/60Hz (on Mega/ST/E)
L - toggle internal speaker on/off (on Falcon/TT)


TRAINER OPTIONS:
----------------
Heavy duty ball:
This will make your ball indestructible. Beware of deep pits though. When
you fall into one of those you won't die - as you would without the trainer
on - but you'll get stuck in the pit with no way out. You'll have to kill
your ball with the F10 key. If you don't want to take any risks I'd
recommend saving your game progress regularly.

Unlimited lives:
should be clear.


HINT:
-----
Your first task is to find the spellbook. The spellbook is in the room with
the candle. You'll have to make it through some of the dark rooms to get
there, so better find the flashlight first. You will have to remove some of
the blocks in the room with the candle to get to the spellbook - use SPACE
to pick up and drop the blocks. When you got the spellbook, go back to the
first room and drop the book in the upper left corner of the room. The
game will tell you what to do then...


MEMORY SNAPSHOTS:
-----------------
Memory snapshots can be saved/loaded at any time once the program has
loaded to the control select menu.


Klaz, October 2011


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--------------------------------------------------------------------------


Here's the original manual, stolen from the lemonamiga website with thanks,
with some editing by me:


INTRODUCTION:
-------------
"Now you're really in trouble," said the Evil Wizard.

"I've warned you about trespassing in my mansion. Now, since you did not
take heed of my warnings, I'm turning you into a ball of air and sending
you deep into my mansion of over 250 rooms, to search for the spellbook
that may give you clues on how to transform yourself into a human again. It
will not be a simple task, for you, as the ball of air, have a slow leak,
and you'll need to jump on an air pump in some rooms to remain inflated.
Take heed, for if you pump up too much you will burst! If you are lucky
enough to find the spellbook in these rooms, you'll next have to pick up
the objects I've left, such as: crosses, tins of beans, a Buddha, a dragon
statue, a pumpkin, a flask and even crates that you'll need to get over
treacherous obstacles! This is your one chance for survival", he cackles.

"Sounds easy," You laughingly boast to the Evil Wizard.

"Oh! Does it now!" he sneers. "Well, I'm also putting spikes in these rooms
that will take your breath away, as well as killer pads on the floor. You
have no chance for success...Hee! Hee! Hee!"


PLAYING INSTRUCTIONS:
---------------------
At the start of the game you will be placed on a pump. As long as you
remain on the pump your internal pressure will increase. If your pressure
becomes too high you will burst.

At the bottom of the screen your pressure is represented by a yellow bar,
pay close attention to this bar because this is how much air you have left
until you find another pump.

Once you have acquired sufficient pressure you must search for the
spellbook. Watch out for hidden dangers, as your skin is easily punctured.
There are rooms that require the help of specific objects to gain access.
[Hint: You need to find the flashlight to enter the dark room.] If you are
lucky enough to find the spellbook, return it to the starting room and
follow the wizard's advice.


GENERAL KEYS:
-------------
while in demo mode:
F1       - Select control
F10      - Abort self running demo, go to control select
Spacebar - Start game

while playing:
P        - Pause/Restart
F10      - Abort game, aborts self running demo
F        - Speed up the movement
S        - Slow down the movement


PLAYER CONTROLS:
----------------
Movement     Keyboard     Joystick      Mouse

Up             A            Up           Up
Down           X           Down         Down
Left           M           Left         Left
Right          L           Right        Right
Bounce      left Shift     Fire      left button
Pickup/Drop  Spacebar     Spacebar     Spacebar


---
Provided by  THE SOUTHERN STAR for M.A.A.D., edited by Klaz

