This version is intended for harddisk use, and there are many ways in which
you can install it on a harddisk.  This file describes some of them, naming
some of the advantages of these, and the reasons for the suggested methods.


First of all, you need to copy the unpacked contents of the archive into a
folder on your harddisk.  I suggest that you do it into a subfolder stored
in a game collection folder, to avoid a messy root directory. I myself use
G:\GAMES as such a collection folder, and G:\GAMES\DM_CSB to store the DM
and CSB stuff (ie: Dungeon Master and Chaos Strikes Back). You may naturally
choose any other partition and folder names, but the rest of this text will
assume that you use a folder structure similar to the one I use.  Given
this, you now simply create the DM_CSB folder where you want it and copy
all the unpacked contents of this archive into it, or if you need to save
space simply copy the folders AUTO and CSB_GAME from the archive into DM_CSB.


Next you need a method to choose when to boot CSB rather than any other
programs, and here we run into a complication (but I have solutions too).

XBOOT and other boot selectors start up GEM early in the AUTO folder boot,
so if such a boot selector is used to boot Chaos Strikes Back, it will not
run properly, as Chaos Strikes Back is 'allergic' to GEM.  Fortunately there
is a simple trick to avoid this, without having to disable XBOOT or some
other such selector that you normally want.

This trick relies on the fact that most Atari harddisk drivers allow you
to boot \AUTO folders on partitions independent of the partition where
the harddisk driver was found.  I know that both HDDriver and ICD support
this, and in an identical fashion.  You just have to type the letter key
corresponding to the drive holding the AUTO folder you want, and this is
to be done as soon as you see the first harddisk responses appearing on
your screen, or even earlier.  For systems with a memory test built-in
in the TOS (TOS 2.06, 3.06, 4.0x) this means that you hit the partition
letter key twice, to interrupt that test, and then one key code is ready
in the keyboard buffer as the harddisk driver starts.


Boot Select solution 1:  (Simple to setup, but inflexible)
-----------------------
So you create a \AUTO folder on a partition where you don't normally have
one, and in this folder you store a copy of the CSB_LOAD.PRG program and a
text file named CSB_LOAD.INF which specifies where the main Chaos Strikes Back
files reside (ENGINE.CSB, GRAPHICS.DAT, DUNGEON.DAT).

For example, if your main Chaos Strikes Back folder is "G:\GAMES\DM_CSB\CSB_GAME",
so that you want CSB_LOAD.PRG to launch "G:\GAMES\DM_CSB\CSB_GAME\ENGINE.CSB",
then you need to have a CSB_LOAD.INF file containing the single text line
"g:\games\dm_csb\csb_game" (excluding the quote marks of course).

The drawback of this solution is that only one program per partition can be
installed this way, and you probably want more.  See below for how to do it.


Boot Select solution 2:  (When \AUTO on harddisk not available)
-----------------------
The game folder does not have to reside on the same partition from which
CSB_LOAD.PRG was booted, which allows this trick to be used even when all
partitions already use AUTO folders for other purposes, as for example
if you only have a single harddisk partition (even today some do).

So you install an AUTO folder, as described above, but on floppy instead
of harddisk.  With this floppy in drive A, you then type the 'A' key when
your harddisk driver starts up. It will then proceed to boot CSB_LOAD.PRG
from floppy, but that will then switch active directory to the main game
folder on harddisk, and no more floppy accesses will occur.

Note that you can leave this floppy in the drive also in normal booting,
as it does not have any executable bootsector, and will therefore never
interfere with the normal boot processes.  It will only be activated as
and when you ask for it, by typing the letter A as the harddisk driver
starts up.

This allows multiple boot floppies, but using floppy at all is always a
drawback, so a method avoiding floppy is preferable.  See below for one.


Boot Select solution 3:  (What I use myself)
-----------------------
The third archive in the series to which this one belongs, CSB_2_HD.LZH
contains an extra folder named FAKEBOOT.  It contains a boot selector
that is compatible to FTL programs (both DM and CSB), and which can be
used in a \AUTO folder instead of CSB_LOAD.PRG. It can then choose which
of the game loaders to boot (eg: G:\GAMES\DM_CSB\AUTO\CSB_LOAD.PRG etc).

This is a very primitive boot selector, but it has to be so in order to
be compatible with FTL programs.  I recommend that you get that archive,
as well as the DM one (DM_HD.LZH), and install the whole set of programs.
That will give you the best possible DM and CSB setup.
