
                                   CHASE HQ
                                   --------


STUFF ADDED/CHANGED IN THIS VERSION:
------------------------------------
- cracked, filed, packed/re-packed, linked
- HD compatibility
- Falcon030/TT compatibility
- 8/16 MHz switchable on MegaSTE
- game also works at 60Hz screen refresh now
- fixed a serious bug when you finished the game (original would crash when
  trying to show the end of game picture)
- fixed two minor bugs in high score handling
- fixed a few very minor glitches
- abort game key has been changed to ESC
- added an option to slow down game on faster machines
- added a high score saver
- added quit option
- added memory snapshot option
- added 3 trainer options


SOURCE:
-------
Pasti image from original disk (retail version).


CONTROLS:
---------
See below for original game controls.

Extra in-game keys in this version:
Control D        - quit to desktop
Control 1 - 9    - save memory snapshot #1 - #9
Control F1 - F9  - load memory snapshot #1 - #9

Hidden keys on the Klaz intro text screen:
H - toggle 50/60Hz (on Mega/ST/E)
L - toggle internal speaker on/off (on Falcon/TT)


TRAINER OPTIONS:
----------------
Infinite turbos, infinite time, infinite credits:
should be self-explanatory

If you run the game at 16MHz CPU speed or more there will be a 4th option,
called "Slower racing":
this will make the game run at a lower frame rate (4 VBLs as opposed to 3
VBLs). While the game is perfectly playable at 3 VBLs this will result in a
gameplay that's more similar to the original experience on 8 MHz machines -
albeit a bit smoother as the game won't drop below 4 VBLs at 16MHz+.


MEMORY SNAPSHOTS:
-----------------
Memory snapshots can be saved/loaded at any time once the program has
loaded to the self running demo. There may be a short delay until
loading/saving actually starts when the program is busy loading or
unpacking data.


Klaz, October 2011


--------------------------------------------------------------------------
--------------------------------------------------------------------------


Here's the original manual, taken from a DBug menu with thanks, with some
additions by me:



                                 CHASE H.Q.
                                

                             TYPED BY : MAVERICK
                            


                                __________
                               | SCENARIO |
                                

The heat is on! The steaming roads beckon your turbo-charged Porsche 928
as the screeching of tyres in the distance heralds another crime being
committed.

"This is Nancy at Chase H.Q. - we gotta few perps to catch, Algernon, looks
like you ain't gonna get much sleep tonight"

"Gotcha, Nancy baby! We're on our way!"

Details of the perpetrators vehicles flash across your in-car computer
screen as you tear away down the busy L.A. streets in search of your
quarry.

You are the head of SCI (special criminal investigation) and the type of
guys you chase don't stop for no-one! After years of experience, you have
discovered that the only way of stopping these people is to ram 'em off the
road!

Your limited Turbo Chargers help you catch up, but these guys seem to drive
the best (and faster) sports cars on the road, so catchin' em ain't easy.



                             __________
                            | CONTROLS |
                             

This is a one player game which is controlled by joystick only, plus the
odd key.

FIRE BUTTON - change gear

SPACE BAR   - switch on turbo
F1          - pause game, any other key restarts
F10         - toggle music / sound effects
ESC         - abort game

If you run out of time during play you can press the space bar or the fire
button to continue if you have credits remaining.




                       ____________________
                      | STATUS AND SCORING |
                       

You have 60 seconds to catch up with the target vehicle and then a further
45 seconds in which to ram it off the road. Points are scored as you
progress along the road.

Points are also awarded for passing cars as follows:

First car passed   - 200 points
Second car passed  - 400 points

This continues up to 8,000 points, but if you hit another car (other than
your target) the scoring will restart at 200 points.

When you reach the target vehicle you will score 10,000 points for each hit
on the first level and 20,000 points for each hit on the second level etc.
There is also a 'hidden' special bonus which may be awarded.

Points will also be awarded for time remaining on each level, with a
cumulative bonus for completiong each level starting at 100,000 points.
There will be an extra bonus for completing the game.

When you catch up with the criminals car a hit indicator will appear on
screen. This will show how many times you have to hit the target vehicle;
when this indicator is full your car will automatically overtake the
criminals and stop them.



                            __________
                           | GAMEPLAY |
                            

Your instructions come from Nancy at Chase Headquarters as she sends a
description of the criminals vehicle to your on-board computer. You have
limited time to catch up to the villain, at which point you will be
allotted a further time bonus to force him off the road. To achieve this
you must ram his car a number of times - as shown on your status panel.If
you run into any other vehicles this will slow you down and make the
capture more difficult.
However, you have a limited number of Turbo Boosts which will give you
extra acceleration for a very short period. Use these wisely! When you have
inflicted the necessary number of collisions, the criminals car will pull
over to the side of the road, and you can arrest him.

There are five missions in all, each successively tougher than the last,
taking you over various landscapes and through different towns.
Occassionally you will be presented with a fork in the road and an arrow
will indicate the shortest route to take. A constant hazard is the presence
of other innocent, but appalling drivers whom you must avoid, or pay the
time penalty.

The clock is ticking, crimes are being committed, your Porsche is tanked-up
and the bad guys are getting away.

" LET'S GO MR. DRIVER! "



                         ________________
                        | HINTS AND TIPS |
                         

Only use your turbo when ramming the target vehicle.
Slow down when the road splits and follow the correct turn off.
Take your time when 'bashing' to increase your score.
Try and find the hidden bonuses.
You will score for using the continue-play option.



[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]
                              _________
                             | CREDITS |
                              

Graphics and Music - Teque Software Ltd.
Copyright 1989     - Ocean Software Ltd.
Copyright          - Taito Corp.

Cracked            - Klaz.
Manual Typed By    - Maverick of The Matrix.

[][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][]


