
                                     MATA HARI
                                     ---------


STUFF ADDED/CHANGED IN THIS VERSION:
------------------------------------
- packed, linked
- HD compatibility
- TT compatibility (speed fix only)
- 8/16 MHz switchable on MegaSTE and Falcon030
- CPU caches switchable on Falcon030
- fixed two very minor glitches
- added frame rate control for very fast machines (32 MHz +)
- added 2 trainer options
- added quit option
- added memory snapshot option


SOURCE:
-------
I couldn't find an original or a Pasti image of this game, so I used a
cracked version from my old disk box. No idea who the cracker was, there
were no credits given. Anyway, this version worked ok until the end.


EXTRA KEYS IN THIS VERSION:
---------------------------
Control D        - quit to desktop
Control 1 - 9    - save memory snapshot #1 - #9
Control F1 - F9  - load memory snapshot #1 - #9

Hidden keys on the Klaz intro text screen:
H - toggle 50/60Hz (on Mega/ST/E)
L - toggle internal speaker on/off (on Falcon/TT)

Please see below for original game controls.


TRAINER OPTIONS:
----------------
- Any door code ok:
  You may type any 3 digits on the numeric keypad to open the doors with a
  number lock on them.

- Invincibility:
  Mata Hari can't be harmed by gun fire or by any of the robots. Note that
  you will still have to go into another room before the dynamite explodes,
  or you're off to the hospital.


MEMORY SNAPSHOTS:
-----------------
Memory snapshots can be saved/loaded at any time once the program has
loaded to the self-running demo. There may be a short delay until
loading/saving actually starts.


Klaz, November 2011


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I couldn't find an original manual for this game, so here are just a few
notes on how to play and a key summary:


HOW TO PLAY:
------------

You are Mata Hari, the famous dancer and spy, on a mission to evade a
foreign embassy and to free your co-agent (and lover) who is held
captured in the topmost floor.

- Avoid enemy gunfire and sentry bots. Duck (joystick down) to dodge enemy
  fire, or shoot them before they shoot you.

- Find and collect the dynamite (press RETURN to pick it up) and use it to
  blow up doors and safes (press RETURN again to drop it and to start the
  detonation timer). Go to another room and wait until it has exploded.
  Note that you can carry only one pack of dynamite at the same time.

- Collect the keys you'll find in the safes to get access to higher floors.

- Some of the characters (the ones that won't attack you) will give you a
  code combination to unlock the doors with a number lock. To convince them
  to give you the code, get near the characters and threaten them with your
  weapon (i.e. press fire).

- When you get shot or blasted you'll wake up in a hospital. The thug who's
  guarding you can't be shot. You'll have to beat him up to continue with
  your mission. If you loose the brawl it's game over time!


CONTROL SUMMARY:
----------------

Use the joystick to guide Mata Hari through the embassy.

You can also use the following keys:

ESC    - abort game
F1     - pause game, F1 again to resume
RETURN - pick up objects / drop dynamite and start detonation timer

SPACE  - fire / threaten
D      - climb ladder up / elevator up
X      - duck / climb ladder down / elevator down
B      - go left
N      - go right


----
written hastily by Klaz, November 2011
