
                                    PANG
                                    ----


STUFF ADDED/CHANGED IN THIS VERSION:
------------------------------------
- cracked, filed, packed/repacked, linked
- HD compatibility
- Falcon030/CT60 compatibility
- Mint/MagiC/Geneva compatibility
- added a high score saver
- added quit option
- added memory snapshot option
- added 3 trainer options


SOURCE:
-------
Pasti image from original disk.


EXTRA KEYS IN THIS VERSION:
---------------------------
Control D        - quit to desktop
Control 1 - 9    - save memory snapshot #1 - #9
Control F1 - F9  - load memory snapshot #1 - #9

Hidden keys on the Klaz intro text screen:
H - toggle 50/60Hz (on Mega/ST/E)
L - toggle internal speaker on/off (on Falcon/TT)

Please see below for original game controls.


NOTES:
------
- This game can not run on the Atari TT, due to the required screen
  resolution of 320 x 240 pixels + ST palette. Unfortunately I haven't
  found a way to set this screen resolution on the TT yet (it may not be
  possible at all).
- This game has to run at 50Hz screen refresh on ST, STE and MegaSTE class
  machines, due to the lower border being removed. The game will switch to
  50Hz automatically and restore the original screen refresh frequency on
  exit.


TRAINER OPTIONS:
----------------
- Infinite time
- Infinite lives
- Invulnerability
  Pang can't be harmed by the balls.


MEMORY SNAPSHOTS:
-----------------
Memory snapshots can be saved/loaded any time. There may be a delay until
saving/loading actually starts when the program is busy loading or
unpacking data.


VERSION HISTORY:
----------------

2008-03-29: - Initial release

2012-06-21: - CT60/3 compatibility
            - compatible with multitasking OSes
            - added memory snapshot feature
            - numerous internal changes



Klaz, June 2012


--------------------------------------------------------------------------
--------------------------------------------------------------------------



Here's the original manual with some editing applied, taken from
lemonamiga.com with thanks.



PANG - MANUAL
=============


THE SCENARIO:
-------------

The ballons are coming! But you're not worried - you're the fearless Pang!
You'll need to use every inch of your arcade skills to guide the intrepid
adventurer through umpteen countries. Shooting ballons as you go - but
watch out: although some creatures are only too willing to help you out,
others may give you more than you bargained for.


CONTROLS:
---------

This is a one or two player game, controlled by joystick or keyboard.
Only player 1 can use the keyboard (cursor left/right/up/down and space),
or the joystick in port 1.
Player 2 must use the joystick in port 0, the mouse port.

Player 2 may join in the game at any time by pressing fire.

Other keys:

P    - pause/unpause game
ESC  - abort game


GAMEPLAY:
---------

Guide the fearless Pang through a total of 17 different countries as he
hunts and shoots ballons. These ballons appear in 4 different sizes. When a
ballon is shot it will continually divide itself in half until it reaches
its smallest size. When you shoot the smallest ballons they finally
disappear. After you have destroyed all the ballons you can move on to the
next level.

On your travels you will find different objects, such as birds, robots and
crabs - but beware, not all of them will help you, for example some of them
may stop you from firing, so be careful out there.

You can collect the following items:

Harpoon        - Destroys the ballons and any blocks in the way. It will
                 disappear as it touches anything.

Double Harpoon - Allows you to shoot 2 wires at the same time.

Power Harpoon  - Will stay on the screen for a few seconds. It destroys
		 blocks and balloons.

Vulcan Missile - Will destroy the ballons but not the blocks. You may shoot
                 continouusly. If you move underneath the balloons - you
		 can shoot them all!

Dynamite       - Makes all the balloons split into their smallest size.

Clock          - Stops the balloons moving - for a few seconds.

Hourglass      - Slows the balloons down.



STATUS AND SCORING:
-------------------

At the bottom of the screen you will see:

lives remaining -- score -- object used -- high score -- and the name of
the city you are visiting.

Scoring:

Very big balloon ...... 100 points
Big balloon ........... 200 points
Small balloon ......... 300 points
Very small balloon .... 400 points

If you continously shoot balloons of the same size you will receive bonus
points.

Bonus points are also awarded for remaining time at the end of a level.


HINTS AND TIPS:
---------------

- Don't hit the very big balloons right after the other
- Choose the best object to use for each level
- Find the extra lives in the different levels
- Dont kill the crab - it will help you!!


---
Typed by Scooter, edited by Klaz


