This file is describes the history of the Neurobotix versions.
Registered users can suggest any bugfixes or improvements....

15 August 1996: v1.0
 First release version. By accident still contains a few bugs...

30 August 1996: v1.01
 Some minor bugfixes:
  - Collision of two sprites fixed.
  - Plasma-weapon improved.

7 September 1996: 1.02
 One minor improvement:
  - The explosion-sound cannot be interrupted anymore. I found it quite
    annoying that you couldn't hear the explosion when you fired an extra
    round.

6 October 1996: 1.03
 - On request of a registered user I implemented keyboard controls. You can
   now control the Neurobot with the arrows and the space-bar. One minor
   keyboard bug was also fixed.

14 December 1996: 1.06
 - Big update. The now registered Maggie team suggested some improvements.
   The keyboard control turned out to be faulty.... You couldn't transport.
   Fixed now anyway. Jagpad controlling is now an option. "A" is fire and
   the numbers are used for selecting weapons. Very handy. Thanks for that
   sourcecode Maggie team! A bug in the shield was removed. The walking
   sound has been dimmed and a falling-sound has been added.
 Spread to the Maggie team..

20 December 1996: 1.07
 - The falling-sound annoyed me. I replaced it with a better one.
 - The 'Dying' sequence was a bit lame. Sometimes the robot died in mid air
   and stayed there. Fixed now. Added samples for the explosions too. Much
   better....
 - Mouse and joystick bug fixed during the menu-screen.
 Spread to only two persons....

23 Januari 1997: 1.08
 - The menu improved a little. The keyboard controls are a bit better. The 
   mouse joystick bug, however, was still here! AAARRRGGHHH!
 - I discovered that you MUST load FPATCH2 to get samples in the game.
   Please do so.
 - Exit option improved. Pressing Esc will now promt a confirmation screen.
   This also partly fixes a minor bug.