       __________ 
      /         /\ 
     /   ______/ /_______      __/\F A i R L i G H T/\__ 
    /___/\_____\/__   __/\_______  _____________  _____     ___  ___  _____ 
   _\___\/   /\ \_/  /\/ _  /    \/ _  /  __/ _ \/  __/\   / _ \/ _ \/  __/\ 
  /         / /  /  / / _  / / / /  __/  __/ // /  __/\/  / _  / _  /__  /\/ 
 /_________/ /  /__/ /_//_/_/_/_/__/ /____/____/____/\/  /____/____/____/ / 
 \_________\/   \__\/\_\\_\_\_\_\__\/\____\____\____\/   \____\____\____\/ 
                         ________    ___      ________
      SYSOP             /  _____/\  /  /\    /__   __/\
       PAK             /  ___/\_\/ /  / /    \_/  /\_\/
                      /  /\__\/   /  /_/__    /  / /
    24 HOURS         /__/ /      /_______/\  /__/ /         CO-SYSOPS
  USR 14.4 HST       \__\/       \_______\/  \__\/          SLASH/FLT
 175 MEGS ONLINE      ______________     __ _______        BELGARION/FLT
 (813) 754-0685      / / / ___/ _  /\   / // / _  /\      THE THREAT/FLT
                    / / /__  / _  / /  / _  / // / /
                   /___/____/_//_/ /  /_//_/____ \/
                   \___\____\_\\_\/   \_\\_\____\_\
                                
                                GAME GENIE (tm) FOR SEGA (tm) GENESIS (tm) CODES

(c) 1993 Lewis Galoob Toys, Inc. All Rights Reserved.
Excerpts from Game Genie(tm) Code Updates made available through 
VideoGames & Computer Entertainment for the private use of Game 
Genie owners. No commercial use without authorization. This file 
may be freely distributed for private, non-commercial use as long as 
it is not altered and all text remains intact.
This product is licensed by Sega of America, Inc. for use with the 
Sega (tm) Genesis (tm) System. Sega, Genesis and the Sega Seal of 
Quality are trademarks of Sega Enterprises, Ltd. Game titles are 
trademarks of their respective owners. Game Genie is a trademark of 
Lewis Galoob Toys, Inc. U.S. Patent No. 5,112,051.

CONTENTS OF THIS FILE
1.  Batman Returns (tm) Game
2.  Gaiares (tm) Game
3.  Menacer (tm) Game
4.  Road Rash 2 (tm) Game
5.  Sonic the Hedgehog 2 (tm) Game (All the Codes in 1 Place)
6.  Streets of Rage 2 (tm) Game

Batman Returns (tm) Game
1   BLYT-AA4R   Invincibility--still can die if you fall
2   ALFA-AA9N   Infinite Batarangs (tm)
3   BLGT-AA5N   Infinite smoke bombs
4   BLHT-AA8C   Infinite swarms
5   BLJT-AA4L   Infinite grappling guns
6   BLLA-AA7A   Infinite super seeking Batarangs
7   BEFA-AABL   Start with 10 lives
8   AKFA-AAFT   Start with 2 swarms
9   AZFA-AAFT   Start with 5 swarms
10  BKFA-AAFT   Start with 10 swarms
11  CVFA-AAFT   Start with 20 swarms
12  NPFA-AAFT   Start with 99 swarms
13  CVFA-AAFE   Start with 20 Batarangs
14  D3FA-AAFE   Start with 30 Batarangs
15  FBFA-AAFE   Start with 40 Batarangs
16  GKFA-AAFE   Start with 50 Batarangs
17  NPFA-AAFE   Start with 99 Batarangs
18  A3FA-AAFL   Start with 6 smoke bombs
19  BKFA-AAFL   Start with 10 smoke bombs
20  B7FA-AAFL   Start with15 smoke bombs
21  CVFA-AAFL   Start with 20 smoke bombs
22  NPFA-AAFL   Start with 99 smoke bombs
23  AKFA-AAF0   Start with 2 grappling guns
24  AZFA-AAF0   Start with 5 grappling guns
25  BKFA-AAF0   Start with10 grappling guns
26  CVFA-AAF0   Start with 20 grappling guns
27  NPFA-AAF0   Start with 99 grappling guns
28  AKFA-AAF6   Start with 2 super bats
29  AZFA-AAF6   Start with 5 super bats
30  BKFA-AAF6   Start with10 super bats
31  CVFA-AAF6   Start with 20 super bats
32  NPFA-AAF6   Start with 99 super bats
33  AMGA-CAD6   Start on level 2
34  ASGA-CAD6   Start on level 3
35  AXGA-CAD6   Start on level 4
36  A1GA-CAD6   Start on level 5
37  A5GA-CAD6   Start on level 6
38  A9GA-CAD6   Start on level 7
39  BDGA-CAD6   Start on level 8
40  BHGA-CAD6   Start on level 9
41  BMGA-CAD6   Start on level 10
42  B1GA-CAD6   Start on level 11
43  B9GA-CAD6   Start on level 12
44  CDGA-CAD6   Start on level 13
45  CHGA-CAD6   Start on secret level
46  CMGA-CAD6   Start on secret level
47  CSGA-CAD6   Start on level 14
48  CXGA-CAD6   Start on level 15
49  C1GA-CAD6   Start on level 16
50  C5GA-CAD6   Start on level 17
Batman Returns and related names are trademarks of DC Comics Inc.

Gaiares (tm) Game
CODE    KEY IN . . .    EFFECT . . .
1   AECT-AAE6   Start with 2 ships
2   AJCT-AAE6   Start with 3 ships
3   A6CT-AAE6   Start with 8 ships
4   BECT-AAE6   Start with 10 ships
5   AJEA-AA20   Infinite ships
6   AECT-AAFC   Start with 1 credit instead of 5
7   ANCT-AAFC   Start with 3 credits
8   A6CT-AAFC   Start with 7 credits
9   BECT-AAFC   Start with 9 credits
10  A2ET-AA98   Infinite credits
CODES 11 AND 12 DON'T WORK ON CODES 22 THRU 27
11  AJEA-AA6J   Don't lose weapon type when you lose a ship
12  DAEA-AA58   Don't lose weapon type or power level when 
you lose a ship
13  AK4A-AA6N   Break defender lasts forever
14  RECT-A60A+9TCT-BCRC+AJCT-ACGE   Start with P-cannon
15  RECT-A60A+9TCT-BCRC+AJCT-AEGE   Start with G-beam
16  RECT-A60A+9TCT-BCRC+AJCT-AGGE   Start with S-laser
17  RECT-A60A+9TCT-BCRC+AJCT-AJGE   Start with T-missile
18  RECT-A60A+9TCT-BCRC+AJCT-ALGE   Start with H-laser
19  RECT-A60A+9TCT-BCRC+AJCT-ANGE   Start with V-laser
20  RECT-A60A+9TCT-BCRC+AJCT-ARGE   Start with R-collider
21  RECT-A60A+9TCT-BCRC+AJCT-ATGE   Start with E-smash
22  RECT-A60A+9TCT-BCRC+AJCT-A2GE+BJST-AA74 Start with 
T-Braster
23  RECT-A60A+9TCT-BCRC+AJCT-AWGE+BJST-AA74 Start with 
F-Formation
24  RECT-A60A+9TCT-BCRC+AJCT-AYGE+BJST-AA74 Start with 
T-Vulcan
25  RECT-A60A+9TCT-BCRC+AJCT-A4GE+BJST-AA74 Start with 
Q-Missile
26  RECT-A60A+9TCT-BCRC+AJCT-A6GE+BJST-AA74 Start with 
H-Missile
27  RECT-A60A+9TCT-BCRC+AJCT-A0GE+BJST-AA74 Start with 
A-Bullet
28  AJCT-AA8T   Combine with Codes 14 thru 27 to start that 
weapon with max power
Gaiares and related names are trademarks of Renovation Products, 
Inc.

Menacer (tm) Game
Frontline Codes:
1   RGPA-W6YJ   Infinite missiles
2   A4TT-WA50   Invincibility against some tanks
3   A4TT-WA4A   Invincibility against other tanks, combine 
with Code 3 for full tank invincibility
4   AWTT-WA72   Invincibility against some aircraft
Pest Control Code
5   ATGA-YA7W   Keep gun from overheating
WhackBall Codes
6   AT1A-6A2A   Stop timer
7   AV1A-6A6A + RE5T-66Y8   Infinite lives
Rockman's Zone Code
8   AV9A-2A5G + AV5A-2A3G   Infinite Lives
Space Station Defender Codes
9   AXFA-YA34   Infinite power
10  B5HT-YA80   Infinite lives
Ready, Aim, Tomatoes Codes
11  97AA-BA9L   Start with rapid fire tomatoes
12  BJ2T-AA8T   Invincibility
13  AJ2T-AA8E   Infinite tomatoes
14  NPAA-AAGR   Start with 99 tomatoes
15  AKAA-AAF6   Start on level 2
16  APAA-AAF6   Start on level 3
17  AVAA-AAF6   Start on level 4
18  AZAA-AAF6   Start on level 5
19  A3AA-AAF6   Start on level 6
20  A7AA-AAF6   Start on level 7
21  BBAA-AAF6   Start on level 8
22  BFAA-AAF6   Start on level 9
23  BKAA-AAF6   Start on level 10
24  BPAA-AAF6   Start on level 11
25  BVAA-AAF6   Start on level 12
26  BZAA-AAF6   Start on level 13
27  B3AA-AAF6   Start on level 14
28  B7AA-AAF6   Start on level 15
29  CBAA-AAF6   Start on level 16
30  CFAA-AAF6   Start on level 17
31  CKAA-AAF6   Start on level 18
32  CPAA-AAF6   Start on level 19
33  CVAA-AAF6   Start on level 20
34  CZAA-AAF6   Start on level 21
35  C3AA-AAF6   Start on level 22
36  C7AA-AAF6   Start on level 23
37  DBAA-AAF6   Start on level 24
38  DFAA-AAF6   Start on level 25
39  DKAA-AAF6   Start on level 26
40  DPAA-AAF6   Start on level 27
41  DVAA-AAF6   Start on level 28
42  DZAA-AAF6   Start on level 29
43  D3AA-AAF6   Start on level 30
44  D7AA-AAF6   Start on level 31
45  EBAA-AAF6   Start on level 32
46  EFAA-AAF6   Start on level 33
47  EKAA-AAF6   Start on level 34
48  EPAA-AAF6   Start on level 35
49  EVAA-AAF6   Start on level 36
50  EZAA-AAF6   Start on level 37
51  E3AA-AAF6   Start on level 38
52  E7AA-AAF6   Start on level 39
53  FBAA-AAF6   Start on level 40
54  FFAA-AAF6   Start on level 41
55  FKAA-AAF6   Start on level 42
56  FPAA-AAF6   Start on level 43
57  FVAA-AAF6   Start on level 44
58  FZAA-AAF6   Start on level 45
59  F3AA-AAF6   Start on level 46
60  F7AA-AAF6   Start on level 47
61  F3AA-AAF6   Start on level 48
62  F7AA-AAF6   Start on level 49
Menacer and related names are trademarks of SEGA.

Road Rash II (tm) Game
For Codes 44 thru 53, a player ordinarily must finish 3rd or better 
on each of the 5 tracks to qualify for advancement to the next level. 
These codes eliminate qualification requirements for particular 
tracks. They are for Solo and Take Turn modes, and sometimes will 
not work after playing in Split Screen or Mano-a-Mano modes.
CODE    KEY IN . . .    EFFECT . . .
1   RH6A-86YJ   MASTER CODE--MUST BE ENTERED
2   8TST-ACD8   Player A starts game with $5,000 instead of 
$1,000
3   7AST-AGD8   Player A starts game with $10,000
4   2TST-AWD8   Player A starts game with $25,000
5   VAST-BGD8   Player A starts game with $50,000
6   CAST-ARM8   Player A starts game with $100,000
7   ZAST-AC58   Player A starts game with $250,000
8   AAST-AAD8   Player A starts game with no money
9   8TTA-ACDW   Player B starts game with $5,000 instead of 
$1,000
10  7ATA-AGDW   Player B starts game with $10,000
11  2TTA-AWDW   Player B starts game with $25,000
12  VATA-BGDW   Player B starts game with $50,000
13  CATA-ARMW   Player B starts game with $100,000
14  ZATA-AC5W   Player B starts game with $250,000
15  AATA-AADW   Player B starts game with no money
16  AEST-AAEG   Player A starts game with Panda 500 bike 
instead of Shuriken 400
17  AJST-AAEG   Player A starts game with Shuriken TT 250 
bike
18  ANST-AAEG   Player A starts game with Panda 900 bike
19  ATST-AAEG   Player A starts game with Banzai 7.11 bike
20  AYST-AAEG   Player A starts game with Banzai 600N bike
21  A2ST-AAEG   Player A starts game with Banzai 750N bike
22  A6ST-AAEG   Player A starts game with Shuriken 1000N 
bike
23  BAST-AAEG   Player A starts game with Banzai 7.11N bike
24  BEST-AAEG   Player A starts game with Diablo 1000N bike
25  BJST-AAEG   Player A starts game with Panda 600 bike
26  BNST-AAEG   Player A starts game with Banzai 600 bike
27  BTST-AAEG   Player A starts game with Banzai 750 bike
28  BYST-AAEG   Player A starts game with Shuriken 1000 
bike
29  B2ST-AAEG   Player A starts game with Diablo 1000 bike
30  AETA-AAD4   Player B starts game with Panda 500 bike 
instead of Shuriken 400
31  AJTA-AAD4   Player B starts game with Shuriken TT 250 
bike
32  ANTA-AAD4   Player B starts game with Panda 900 bike
33  ATTA-AAD4   Player B starts game with Banzai 7.11 bike
34  AYTA-AAD4   Player B starts game with Banzai 600N bike
35  A2TA-AAD4   Player B starts game with Banzai 750N bike
36  A6TA-AAD4   Player B starts game with Shuriken 1000N 
bike
37  BATA-AAD4   Player B starts game with Banzai 7.11N bike
38  BETA-AAD4   Player B starts game with Diablo 1000N bike
39  BJTA-AAD4   Player B starts game with Panda 600 bike
40  BNTA-AAD4   Player B starts game with Banzai 600 bike
41  BTTA-AAD4   Player B starts game with Banzai 750 bike
42  BYTA-AAD4   Player B starts game with Shuriken 1000 bike
43  B2TA-AAD4   Player B starts game with Diablo 1000 bike
FOR CODES 44 THRU 53, IT DOESN'T SAY YOU HAVE QUALIFIED ON 
TRACK SELECT SCREEN, BUT THE CODES WORK
44  AEST-AAER   Player A pre-qualifies on Alaska track
45  AEST-AAE0   Player A pre-qualifies on Hawaii track
46  AEST-AAE8   Player A pre-qualifies on Tennessee track
47  AEST-AAFG   Player A pre-qualifies on Arizona track
48  AEST-AAFR   Player A pre-qualifies on Vermont track
49  AETA-AAEC   Player B pre-qualifies on Alaska track
50  AETA-AAEL   Player B pre-qualifies on Hawaii track
51  AETA-AAEW   Player B pre-qualifies on Tennessee track
52  AETA-AAE4   Player B pre-qualifies on Arizona track
53  AETA-AAFC   Player B pre-qualifies on Vermont track
Road Rash II and related names are trademarks of Electronic Arts.

Sonic the Hedgehog 2 (tm) Game
Sonic's back! How do you follow one of the all-time favorite action 
games? Try putting a "Tail" on Sonic--and having it follow him! The 
2-player competitive mode is excellent too. We have plenty of great 
SON2 Codes for you, including the much-requested jump codes. Enjoy! 
Codes 1 THRU 16 also work for Tails in a one-player game. There is 
only one total for Sonic's rings in a one-player game. Normally, you 
have to grab all seven chaos emeralds, get at least 50 rings, and 
jump to turn into Super Sonic (and be invincible). But by choosing 
from among Codes 58 thru 64 and 65 thru 69, you can reduce the 
number of emeralds and rings you have to get. With Code 70, you 
won't lose your rings with time and drop back down to regular Sonic. 
And to help you become Super Sonic on the last level, where there 
are normally no rings, Codes 58, 65 and 72 will do the trick--just 
jump. Finally, access the level select menu with Code 71.
THERE ARE 2 VERSIONS OF THIS GAME. IF THE "A" CODES DON'T WORK 
ON YOUR GAME, TRY THE "B" CODES
SON2
CODE    KEY IN . . .    EFFECT . . .
1A  SAST-DJ1A   Rings worth 2--player 1
1B  SATA-DJTJ
2A  SAST-DN1A   Rings worth 3--player 1
2B  SATA-DNTJ
3A  SAST-DT1A   Rings worth 4--player 1
3B  SATA-DTTJ
4A  SAST-DY1A   Rings worth 5--player 1
4B  SATA-DYTJ
5A  SAST-D21A   Rings worth 6--player 1
5B  SATA-D2TJ
6A  SAST-D61A   Rings worth 7--player 1
6B  SATA-D6TJ
7A  SAST-DA1A   Rings worth 8--player 1
7B  SATA-DATJ
8A  AE8A-AAD2   Start with 1 life instead of 3--player 1
8B  AE8A-AADN
9A  AY8A-AAD2   Start with 5 lives--player 1
9B  AY8A-AADN
10A A68A-AAD2   Start with 7 lives--player 1
10B A68A-AADN
11A BE8A-AAD2   Start with 9 lives--player 1
11B BE8A-AADN
12A DE8A-AAD2   Start with 25 lives--player 1
12B DE8A-AADN
13A GJ8A-AAD2   Start with 50 lives--player 1
13B GJ8A-AADN
14A KN8A-AAD2   Start with 75 lives--player 1
14B KN8A-AADN
15A NN8A-AAD2   Start with 99 lives--player 1
15B NN8A-AADN
16A JW3A-CA4J   Infinite lives--player 1
16B JW3A-CA4Y
17A SATA-DJVW   Rings worth 2--player 2
17B SATA-DJW8
18A SATA-DNVW   Rings worth 3--player 2
18B SATA-DNW8
19A SATA-DTVW   Rings worth 4--player 2
19B SATA-DTW8
20A SATA-DYVW   Rings worth 5--player 2
20B SATA-DYW8
21A SATA-D2VW   Rings worth 6--player 2
21B SATA-D2W8
22A SATA-D6VW   Rings worth 7--player 2
22B SATA-D6W8
23A SATA-DAVW   Rings worth 8--player 2
23B SATA-DAW8
24A AE8A-AAD8   Start with 1 life instead of 3--player 2
24B AE8A-AADW
25A AY8A-AAD8   Start with 5 lives--player 2
25B AY8A-AADW
26A A68A-AAD8   Start with 7 lives--player 2
26B A68A-AADW
27A BE8A-AAD8   Start with 9 lives--player 2
27B BE8A-AADW
28A DE8A-AAD8   Start with 25 lives--player 2
28B DE8A-AADW
29A GJ8A-AAD8   Start with 50 lives--player 2
29B GJ8A-AADW
30A KN8A-AAD8   Start with 75 lives--player 2
30B KN8A-AADW
31A NN8A-AAD8   Start with 99 lives--player 2
31B NN8A-AADW
32A JXGA-CA7G   Infinite lives--player 2
32B JXGA-CA7W
33A KBVT-CAE2   Jump lower
33B KBVT-CAE2
34A FVVT-CAE2   Jump a little higher
34B FVVT-CAE2
FOR CODES 35 AND 36, SWITCH OFF IF YOU GET STUCK SOMEWHERE OR 
WANT TO SINK IN WATER
35A EBVT-CAE2   Jump a lot higher
35B EBVT-CAE2
36A CBVT-CAE2   Jump really high
36B CBVT-CAE2
37A A02T-CAF8   Sonic stays invincible for a shorter time 
after getting hit
37B A02T-CAGL
38A 982T-CAF8   Sonic stays invincible for a longer time after 
getting hit
38B 982T-CAGL
39A ALTA-CA8N   Sonic becomes invisible and invincible  for 
the rest of the level after getting hit--must have at least one ring 
(switch off and then on to make Sonic visible)
39B ALTA-CA82
40A ALTA-CA9J   Once invincible (stars), Sonic stays Invincible 
for the rest of the level
40B ALTA-CA9Y
41A ATTT-CA4W   Sonic doesn't lose rings when hit
41B ATTT-CA58
42A ATTT-CA5G   Tails doesn't lose rings when hit
42B ATTT-CA6W
43A AH2T-CAH6   Sonic needs only 1 ring instead of 50 to enter 
special stage after touching a star post
43B AH2T-CAHN
WITH CODES 44 THRU 57, THE COUNTER DOESN'T SHOW THE EXTRA 
RINGS, BUT YOU DO GET THEM
44A SBJA-HJWJ   Rings worth 2 in special stages--Sonic
44B SBJA-HJV2
45A SBJA-HNWJ   Rings worth 3 in special stages--Sonic
45B SBJA-HNV2
46A SBJA-HTWJ   Rings worth 4 in special stages--Sonic
46B SBJA-HTV2
47A SBJA-HYWJ   Rings worth 5 in special stages--Sonic
47B SBJA-HYV2
48A SBJA-H2WJ   Rings worth 6 in special stages--Sonic
48B SBJA-H2V2
49A SBJA-H6WJ   Rings worth 7 in special stages--Sonic
49B SBJA-H6V2
50A SBJA-HAWJ   Rings worth 8 in special stages--Sonic
50B SBJA-HAV2
51A SBJA-HJWR   Rings worth 2 in special stages--Tails
51B SBJA-HJV8
52A SBJA-HNWR   Rings worth 3 in special stages--Tails
52B SBJA-HNV8
53A SBJA-HTWR   Rings worth 4 in special stages--Tails
53B SBJA-HTV8
54A SBJA-HYWR   Rings worth 5 in special stages--Tails
54B SBJA-HYV8
55A SBJA-H2WR   Rings worth 6 in special stages--Tails
55B SBJA-H2V8
56A SBJA-H6WR   Rings worth 7 in special stages--Tails
56B SBJA-H6V8
57A SBJA-HAWR   Rings worth 8 in special stages--Tails
57B SBJA-HAV8
FOR CODES 58 THRU 64, DON'T GRAB MORE CHAOS EMERALDS THAN 
THE AMOUNT YOU NEED
58A ACZT-CACA   Need 0 chaos emeralds to become Super Sonic 
(in addition to rings)
58B ACZT-CACN
59A AGZT-CACA   Need 1 Chaos Emerald to become Super Sonic 
(in addition to rings)
59B AGZT-CACN
60A ALZT-CACA   Need 2 chaos emeralds to become Super Sonic 
(in addition to rings)
60B ALZT-CACN
61A ARZT-CACA   Need 3 chaos emeralds to become Super Sonic 
(in addition to rings)
61B ARZT-CACN
62A AWZT-CACA   Need 4 chaos emeralds to become Super Sonic 
(in addition to rings)
62B AWZT-CACN
63A A0ZT-CACA   Need 5 chaos emeralds to become Super Sonic 
(in addition to rings)
63B A0ZT-CACN
64A A4ZT-CACA   Need 6 chaos emeralds to become Super Sonic 
(in addition to rings)
64B A4ZT-CACN
65A AGZT-CACJ + K4ZT-CA9N   Need 1 ring to become Super Sonic 
(in addition to chaos emeralds), don't lose rings with time
65B AGZT-CACY+ K4ZT-CA92
66A A0ZT-CACJ   Need 5 rings to become Super Sonic (in 
addition to chaos emeralds)
66B A0ZT-CACY
67A BLZT-CACJ   Need 10 rings to become Super Sonic (in 
addition to chaos emeralds)
67B BLZT-CACY
68A DGZT-CACJ   Need 25 rings to become Super Sonic (in 
addition to chaos emeralds)
68B DGZT-CACY
69A FCZT-CACJ   Need 40 rings to become Super Sonic (in 
addition to chaos emeralds)
69B FCZT-CACY
70A K4ZT-CA9N   Super Sonic doesn't lose rings with time
70B K4ZT-CA92
71A RE8A-A60W   Level select menu--at title screen, hold down 
A while pressing start
71B RE8A-A60G
72A 2VAT-BCRN   Start most levels with some rings--1-player 
game only (number of rings varies with stage, and you can still lose 
rings)
72B 2VAT-BCRA
Remember, you can pick 'n mix your codes! You can enter up to FIVE 
codes at a time (but some effects require more than one code).
Sonic the Hedgehog 2 and related names are trademarks of SEGA.

Streets of Rage 2 (tm) Game
CODE    KEY IN . . .    EFFECT . . .
1   AK9A-BA6C   Start on stage 2 instead of 1
2   AV9A-BA6C   Start on stage 3
3   A39A-BA6C   Start on stage 4
4   BB9A-BA6C   Start on stage 5
5   BK9A-BA6C   Start on stage 6
6   BV9A-BA6C   Start on stage 7
7   B39A-BA6C   Start on stage 8
8   V30A-BEB6   Player 1 starts with 7 lives
9   LB0A-BEB6   Player 1 starts with 9 lives
10  V30A-BEGL + V45A-BEAC   Player 2 starts with 7 lives
11  LB0A-BEGL + LC5A-BEAC   Player 2 starts with 9 lives
12  AW7T-AA6L   Infinite lives--both players
13  CBFA-AAG6   Apple pick-up restores less energy
14  JKFA-AAG6   Apple pick-up restores more energy
15  PBFA-AAG6   Apple pick-up restores all energy
16  ABFA-AAG6   Apple pick-up worth nothing
17  JBFA-AAH8 + PKFA-ANH6 + 5VFT-AA2C   Roast chicken pick-up 
restores less energy
18  EBFA-AAH8 + PKFA-ANH6 + 5VFT-AA2C   Roast chicken pick-up 
restores much less energy
19  ABFA-AAH8 + PKFA-ANH6 + 5VFT-AA2C   Roast chicken 
pick-up worth nothing
20  LBFT-AAAT   Cash bag worth 5,000 instead of 1,000
21  ABFT-ACAT   Cash bag worth 10,000
22  LBFT-AEAT   Cash bag worth 25,000
23  ABFT-AAAT   Cash bag worth nothing
24  CBFT-AAAY   Gold bar worth 1,000 instead of 5,000
25  ABFT-ACAY   Gold bar worth 10,000
26  ABFT-AEAY   Gold bar worth 20,000
27  ABFT-ALAY   Gold bar worth 50,000
28  ABFT-AAAY   Gold bar worth nothing
29  PKFA-BJ0E   1-up worth 2 lives instead of 1
30  PKFA-BN0E   1-up worth 3 lives
31  AKFA-AA8E   1-up worth nothing
32  AK1A-AAAE   Player 1 starts with 1 continue instead of 2
33  AZ1A-AAAE   Player 1 starts with 4 continues
34  A71A-AAAE   Player 1 starts with 6 continues
35  BF1A-AAAE   Player 1 starts with 8 continues
36  AF1A-AAAE   Player 1 starts with no continues
37  AK1A-AAC4   Player 2 starts with 1 continue instead of 2
38  AZ1A-AAC4   Player 2 starts with 4 continues
39  A71A-AAC4   Player 2 starts with 6 continues
40  BF1A-AAC4   Player 2 starts with 8 continues
41  AF1A-AAC4   Player 2 starts with no continues
42  AL7T-AA62   Infinite continues--both players
43  NM6T-AAF0   Choose up to 99 players on options screen
Streets of Rage 2 is a trademark of SEGA.

