, 
 .. ,          ,
  ..            .
  ..    ,       ..
  ..   ..  ,    ..      ..           ,
,..  ..    .     ..     ..   ,        ..   ,         ,
  ...  ..   ..  .. ... ......        .    .           .
   .   ..  .... .... .......  . ...   .. .. ...    ...
  ..   .. ..  .. .   ..  ..   ... ..   .. ... ..  .. ..
  ..    .. .. .. ..  .  ..    ..  ..   .. ..  .. ... ..
 ..     .. ....  .. ..  ..   . ..  .. ..  .. ..  ... ..
,..    ,     .. ..   ..  .. .. ..  .. .. ..   .... ...
  .......,  ..        ,   ...  .    . .  .          ..
   .....    .. ,              ,      .    ..,    ,   ..
         ,   .. . ..                ,            .   ..
         ..  .. .....    ,                        .. ..
          .... ..   ..   .                         ...
           ..  ..   .. ..   ,        ,                     
           .  ..    ....    .. . ... .               
          ,   ..    ..     .... ..  ..             
             ..    .. ... ...   ..                
             ...   ..  ...  .. ..                    
            ........  ..     .. ..  ..    ,         
           .   ...    ..  .. ..  ...  .. .          
          ,            ..  ...          . ,         
                         .                          
                         ,
                         
                                
NoCrew delightningfully presents their constribution to
the 1999 Whip! VLM competition. This years contribution
was created completely and utterly by NoBrain. Even the
ascii logo in this file was made by him. He is not even
a graphical artist, so that was quite an accomplishment
for him. The idea for this module presented itself upon
NoBrain during a trip to the US, where he saw a disc in
a shop, made up from hexagons, and which produced light
flashes much like the ones in this module, and it moved
to the music as well. For readability, the text you are
reading will stop being justified at both ends, because
frankly, it's not easy to write like this all the time.

The module has a whole bunch of parameters. In fact, 
it's possible to have 11*2^54 different combinations of
settings in it. That's almost 200 million billion ones.
Cool, innit? Ok, so you won't be able to tell most of
them apart, but that's besides the point. 

Here they are, anyway:

JUMP THRESHOLD 
  The volume needed for the lightning to change its 
  general direction.
                 
MOTION BLUR
  Let the lightnings fade away.

MORE BOLTS
  Get four more, smaller bolts.

BLUE ENDS
  Highlight the ends of the bolts with blue dots.
                 
BOLT SPLIT LEVEL
  How strong the signal have to be for the lightning
  to split off.

MAXIMUM SPLITS
  Maximum number of splits.

MINIMUM SPLIT DISTANCE
  The minimum distance between splits. If this is at
  the lowest level, most splits will occur at almost 
  the same place.

SLOWDOWN VALUE
  This is used to let the lightnings move a little
  slower. Highest speed is usually too fast, so that
  it jumps around too much.

SPARKLE THRESHOLD
  This determines how easy the bolt should sparkle 
  to each side. A higher value usually looks better,
  but it depends on the music.
  

This module can be used for most music, although I've 
found it to look best for music that uses much of the
spectrum, such as hard rock.

At the time of writing this, I've noticed a difference
between Whip! and Miniwhip!, although NO/Escape says
the routines should be exactly the same. Nevertheless,
I think this module looks a little better when run from
Miniwhip! Not that it looks bad in Whip! :) 


Well, that's all for this time. Enjoy it. And watch out
for the next VLM from NoCrew, whenever that will come.


NoBrain/NoCrew aka Tomas Berndtsson
tomas@nocrew.org
http://tomas.nocrew.org/
