


                      CHEATSCHEATSCHEATSCHEATSCHEATSCHEA
                      H __   ____  __  __    _  __  __ T
                      E|  |  \   \/ / |\ \  | | \ \/ / S
                      A|  |   \  / /  | \ \ | |  \ \/  C
                      T|  |    \/ /   |  \ \| |  <\_>  H
                      S|__|_   | |    |  |\   |  /\ \  E
                      C|____|  |_|    |__| \__| /_/\_\ A
                      H                                T
                      EATSCHEATSCHEATSCHEATSCHEATSCHEATS


Here are all the cheats I have for the Lynx. Please e-mail any corrections,
suggestions, more cheats, and whatever to:   paranoid@mentor.cc.purdue.edu

Last updated:  August 6, 1992   (New items: A.P.B. Slime World, [Rampart])
                                   [ Rampart is messed up a bit I think ]

These are from the Lynx FAQ from rec.games.video on Usenet, Portable
Addiction, Howard Chu, Jaime Villacorte, Dan Hollis, Jonathan Haas, Ken
Small, and probably a bunch of others. THANKS!
Lotsa thanks to Robert Jung.

                                    Damian Gick
                                    THE LYNX IS AWESOME!

                                    Enjoy!

[ Oh, anyone have any more secret levels for Slime World?  d.g. ]


[ If all else fails... :) ]
The phone number for Atari's Lynx Help-Line is:
        (708) CRY-LYNX
              279-5969


A.P.B.
------

When your quota is met, hold down OPT 1 and OPT 2 when you touch the Officer
Bob parking space. This will warp you to level 99. (The game will not end,
just repeat level 99 with random quotas.)


AWESOME GOLF
------------

Entering LANDLORD as your name will make the OPT 2 button swing at the ball
and when the ball is in the air OPT 2 will sink the ball!


BILL AND TEDS EXCELLENT ADVENTURE
---------------------------------

(Solve) : From Portable Addiction Electronic Magazine

    First of all, collect all the notes you can get and find the gold nugget.
   Now go to the guarded building and give the nugget to the guard.    Enter
   and find the man that tells you about the staff.  Return to the telephone
   booth and travel to 15OO BC.  Use the scare stone. Find all the notes you
   can get  (remember to count by sixteens!).  Enter the valley and find the
   paper note about the fake staff.  Travel back in time and put the note at
   the pillar.  Go to the South-East of Egypt and find the royal ankh   (You
   must wade through shallow water).  Travel to 15OO again and find the boat
   at the South-West part of Egypt.  Use the royal ankh.  Find your way thru
   the water (it's like an invisible maze).  First go to the place where you
   found the ankh in 17OO BC.  Enter the temple and find the  secret passage
   which leads to the harp.  Return to your boat and go to the pyramid.   Go
   into the pyramid and open the door by  walking over the  red spots on the
   ground. Then, when past the wall/door, walk over the four other red spots
   and take the staff.   Find the two keys and open the corresponding doors.
   To get rid of the two creatures guarding the room,  just lure them out of
   there and then run away.  When you return to the room they will  be gone.
   To take the staff, use the harp.  Return the staff  to the man to get the
   flute.  Use this flute in 17OO BC at the North-East to scare the  animals
   over there.  Then find all the notes that are  hidden  under the trees to
   find a phonebook-page.  Travel to Rome.

    First, enter the dungeon.  Find all the notes and the two keys:  Blue and
   black.  Remember to visit Ceasar at the north of the  arena when you have
   enough notes.  Outside the arena you must once again find notes. When you
   think you have all of them, go to the statue. Push the four pieces around
   the statue in place and the push the statue.   Now do this again and then
   go stand in the middle yourself.  After you get launched,    find all the
   notes around the house, but don't enter it.  When you got all  the notes,
   walk into a roman to get kicked out of the garden.   You are now outside.
   Go West, to where a roman is guarding the entrance of the city.    Now go
   down and find your way through the forest.  Somewhere in the forest there
   is the next page of the phonebook.  You must collect all the notes in the
   forest and you must also find the little building.  Enter it and find the
   way through the maze until you find an apple.  Leave the building and  go
   to the guard.  Give him the apple and enter the city.    If everything is
   right you now have 8O notes.  Travel to Europe.

    In Europe, enter the mansion.  To avoid the furniture,  stay on the green
   dots on the floor.  This may take some practise!   Find the white key and
   then find your way to the backyard.  Use the black key to  open the gate.
   Go to the North-West of the screen to find a red key. Use it to enter the
   small house nearby.  Avoid dracula  and take  the magic wand  next to his
   coffin.  Return to the mansion and find the organ. Use the wand to shrink
   it down so you can carry it.  Return to the phonebooth   (The wand causes
   the furniture to stop).   Travel back  to Rome.   Do the  trick  with the
   statue and this time enter the house while using the organ pipes. You can
   now safely walk thru the house to the backyard to take the lyre.   Return
   the lyre to Ceasar and  you will get another lyre.  Enter the dungeon and
   use the lyre to scare away the lion that guards the white lock.   Use the
   white key to open the lock and take the page of the phonebook.

    Travel to Rome 7O BC and enter the dungeon.  Use the black key and put it
   back where you found it  (Bottom-right).  Now travel to Texas.    Collect
   all the notes you can get.   Somewhere,  hidden under a skull,  there's a
   golden coin.  Go to the station and buy a ticket.   Walk to the train and
   use the ticket.  Now use the train to find the remaining notes.  You must
   also find the golden nugget, hidden under yet another skull.  Travel back
   to Egypt and replace the golden nugget at the place where you first found
   it.  Now travel to San Dimas 2691 AD!  Yeah, most radical, dude!

    Be careful on the step-stones as you can only jump from one to another if
   they are in the middle-position.  Again find as many notes as you can and
   find the dynamite.  Return to Texas.   Use the dynamite to  release Billy
   the Kid.   Return to San Dimas.   Go to the  place where you  usually get
   overwhelmed by enemies and use the harmonica.    You can now safely enter
   the next part of San Dimas.  Every time you pick up a note in  this part,
   a block will disappear somewhere else, thus letting you reach other notes
   after which you will be rewarded with a golden key.  Return to Europe.

    Collect 16 notes. Use the golden key to enter the previously unaccessable
   house at the swamp.  Here you will find a mandolin.   You can use this to
   enter the previously locked part of San Dimas.   The Grim Reaper welcomes
   you, and you're now ready to play his game. As the exact route isn't easy
   to explain in a solution like this,  I'll just tell you what to do.   The
   objective of this part is to collect yet another 16 notes.   Sometimes it
   is necessary to shove blocks over the  lava in such a way that you can go
   to other parts of  the playing field.   The princesses have got  the last
   note.   If you succeed in rescuing them you should have 144 notes by that
   time.  To get back to the entrance of the playing field, go east from the
   place where your rescued the babes.  The go south and walk clockwise (ie:
   south, west, north).  When you are standing against the north wall,  walk
   west to the corner and go counter-clockwise. Once in the northeast corner
   you must go west, south, west and north to the exit.  You'll have to find
   the correct tiles to jump on all the way yourself. Now you must return to
   the phone booth.  The Grim Reaper is guarding it,  but when you play your
   guitar he suddenly realizes that he has LOST!  Enter the booth and travel
   through time to finish the game!


BLUE LIGHTNING
--------------

The codes are:

1-AAAA  2-PLAN  3-ALFA  4-BELL  5-NINE  6-LOCK  7-HAND  8-FLEA  9-LIFE

You can land upside down on the Courrier Run mission (LOCK).

For bonus points, hit your afterburniners as you enter the canyons on
level BELL. The Gutsy Bonus will give you 30,000 points ("You've got guts!")
When you're in the canyons fire your afterburners for 65,000 poins (Lunatic
Bonus) "You're crazy!!"
The points are added when you land -- but if you do both, it will only
display the Lunatic Bonus, but you get points for both.
(A good place for the second bonus is right before you enter the second
set of canyons)


CALIFORNIA GAMES
----------------

Although the manual says it's two player, up to 4 can be Comlynxed. It
may take a few tries, but keep at it. (It's also a bit slow, but hey, it
wasn't meant for 4 players.. :)

BMX:
If you stay just a little (about one pixel) above the place where the
grass meets the dirt there won't be anything in your way (Like those
pesky bales of hay).

You can crash the game by hitting the bale of hay on the bottom of the
track just before the finish line. The game will freeze and the only thing
you can do it turn it off.

Tiny tid-bit: If you're going _really_ fast when you cross the finish line
and jump just a little after crossing it, you will end up crashing into
something you can't see way to the right.

SURFING:
In the surfing game, you can ride the pelican. Run your last man into the
bottom of the screen a few seconds before the timer runs out. The bird will
fly across the screen until the timer runs out and you'll land on it!

It's possible to do an UNREAL 360 (5 360's) for 1200 points (As opposed
to 600 for a Quadruple 360)

Also-- in the manual under Foot Bag it says:
"Score an extra 50 points for hitting the seagull in the beak with the foot
bag (but only in this game -- be kind to the birdies in the other events)."
[ Thought that was pretty cute. :)  d.g. ]

HALF-PIPE:
Hitting Option 2 while skating will show off the Lynx's awesome scaling
capabilities.


CHECKERED FLAG
--------------

Course information:

RIDGEWAY                Odometer        Side
--------                --------        ----
SHANGHAI                0.3             Right
PORTFOLIO (w/picture)   0.7             Right
CYBERBALL               1.0             Left
ATARI CORP.             1.2             Right
[atari logo]            2.1             Left
ST (w/picture)          2.7             Left
Total lap distance: 2.9 miles

GRIZZLY FLATS           Odometer        Side
-------------           --------        ----
ATARI CORP.             0.8             Right
SLIME WORLD             1.3             Left
SHANGHAI                3.2             Left
[atari logo]            3.7             Left
Total lap distance: 3.7 miles

SKULL VALLEY            Odometer        Side
------------            --------        ----
WARBIRDS                0.2             Right
RAMPAGE                 0.9             Left
AWESOME GOLF            1.5             Left
PORTFOLIO (w/picture)   2.3             Right
Total lap distance: 2.7 miles

GREAT BEND              Odometer        Side
----------              --------        ----
SHANGHAI                0.5             Right
AWESOME GOLF            1.4             Left
SLIME WORLD             2.3             Right
ATARI CORP.             3.0             Left
RAMPAGE                 3.5             Right
Total lap distance: 3.8 miles

PALM SPRINGS            Odometer        Side
------------            --------        ----
ATARI CORP.             1.0             Right
PORTFOLIO (w/picture)   1.2             Right
ST (w/picture)          2.0             Right
TT (w/picture)          2.4             Right
[atari logo]            3.3             Right
Total lap distance: 3.7 miles

DEATH VALLEY            Odometer        Side
------------            --------        ----
KLAX                    0.2             Left
STUN RUNNER             0.6             Left
ST (w/picture)          0.8             Left
RAMPAGE                 1.1             Left
CYBER BALL              1.4             Right
MS. PAC MAN             1.9             Right
[atari symbol]          2.7             Left
ATARI CORP.             2.8             Left
SHANGHAI                3.3             Right
PORTFOLIO (w/picture)   4.1             Left
Total lap distance: 4.2 miles

REED POINT              Odometer        Side
----------              --------        ----
LYNX (w/picture)        1.0             Right
CYBER BALL              2.2             Left
Total lap distance: 3.1 miles

LOGAN SPEED             Odometer        Side
-----------             --------        ----
GEO DUEL                1.0             Right
MS PAC MAN              2.3             Left
STUN RUNNER             3.5             Left
Total lap distance: 4.7 miles

WOODLAND                Odometer        Side
--------                --------        ----
KLAX                    0.2             Left
BASEBALL HEROES         0.6             Right
STUN RUNNER             1.0             Left
PORTFOLIO (w/picture)   1.2             Left
MS PAC MAN              1.4             Left
Total lap distance: 1.7 miles

EAGLE BEND              Odometer        Side
----------              --------        ----
KLAX                    1.1             Right
CYBER BALL              1.8             Left
AWESOME GOLF            2.3             Right
TT (w/picture)          2.9             Right
[atari logo]            3.8             Right
Total lap distance: 4.0 miles

VICTORVILLE             Odometer        Side
-----------             --------        ----
CYBER BALL              0.5             Right
SHANGHAI                1.3             Left
BASEBALL HEROES         1.8             Right
MS PACMAN               2.4             Left
KLAX                    2.8             Left
GEO DUEL                3.7             Right
ATARI CORP.             3.9             Left
Total lap distance: 4.0 miles

PHOENIX                 Odometer        Side
-------                 --------        ----
STUN RUNNER             0.9             Left
RAMPAGE                 1.1             Left
ST (w/picture)          1.6             Right
LYNX (w/picture)        2.2             Right
[atari logo]            2.5             Right
ST (w/picture)          2.7             Right
ATARI CORP.             3.0             Left
TT (w/picture)          3.1             Left
AWESOME GOLF            3.6             Right
SLIME WORLD             4.2             RIght
Total lap distance: 4.4 miles

FARMINGTON              Odometer        Side
----------              --------        ----
WARBIRDS                0.9             Right
RAMPAGE                 1.8             Right
LYNX (w/picture)        2.8             Left
Total lap distance: 2.8 miles

MIAMI                   Odometer        Side
-----                   --------        ----
TT (w/picture)          0.3             Left
LYNX (w/picture)        0.6             Left
BASEBALL HEROES         1.0             Right
GEO DUEL                2.0             Right
AWESOME GOLF            2.5             Right
WARBIRDS                2.9             Left
Total lap distance: 3.1 miles

BLACK CANYON            Odometer        Side
------------            --------        ----
RAMPAGE                 0.3             Right
ATARI CORP.             0.7             Right
BASEBALL HEROES         1.3             Right
CYBER BALL              2.2             Right
Total lap distance: 3.0 miles

MOUNTAIN VIEW           Odometer        Side
--------------          --------        ----
LYNX (w/picture)        0.1             Right
TT (w/picture)          0.4             Right
GEO DUEL                0.8             Left
(atari logo)            1.6             Left
CYBER BALL              2.4             Left
ST (w/picture)          2.7             Right
Total lap distance: 3.2 miles

COLDWATER PASS          Odometer        Side
--------------          --------        ----
WARBIRDS                0.4             Left
LYNX (w/picture)        1.0             Left
PORTFOLOI               1.4             Left
AWESOME GOLF            2.1             Right
SLIME WORLD             2.8             Right
TT (w/picture)          3.0             Right
Total lap distance: 3.2 miles


DARLINGTON              Odometer        Side
----------              --------        ----
BASEBALL HEROES         0.9             Left
MS PACMAN               1.9             Right
STUN RUNNER             3.1             Right
ST (w/picture)          3.6             Right
Total lap distance: 3.7 miles

Transmission information:

Gear (7-speed)  Top speed
1               29
2               55
3               83
4               107
5               148
6               179
7               219

Gear (4-speed)  Top speed
1               49
2               106
3               172
4               219


CHIP'S CHALLENGE
----------------

LEVEL  NAME                         CODE

Lesson levels:
  1    LESSON 1                     BDHP
  2    LESSON 2                     JXMJ
  3    LESSON 3                     ECBQ
  4    LESSON 4                     YMCJ
  5    LESSON 5                     TQKB
  6    LESSON 6                     WNLP
  7    LESSON 7                     FXQO
  8    LESSON 8                     NHAG

Puzzle levels:
  9    NUTS AND BOLTS               KCRE
 10    BRUSHFIRE                    VUUS
 11    TRINITY                      CNPE
 12    HUNT                         WVHI
 13    SOUTH POLE                   OCKS
 14    TELEBLOCK                    BTDY
 15    ELEMENTARY                   COZQ
 16    CELLBLOCKED                  SKKK
 17    NICE DAY                     AJMG
 18    CASTLE MOAT                  HMJL
 19    DIGGER                       MRHR
 20    TOSSED SALAD                 KGFP
 21    ICEBERG                      UGRW
 22    FORCED ENTRY                 WZIN
 23    BLOBNET                      HUVE
 24    OORTO GELD                   UNIZ
 25    BLINK                        PQGV
 26    CHCHCHIPS                    YVYJ
 27    GO WITH THE FLOW             IGGZ
 28    PING PONG                    UJDD
 29    ARCTIC FLOW                  QGOL
 30    MISH MESH                    BQZP
 31    KNOT                         RYMS
 32    SCAVENGER HUNT               PEFS
 33    ON THE ROCKS                 BQSN
 34    CYPHER                       NQFI
 35    LEMMINGS                     VDTM
 36    LADDER                       NXIS
 37    SEEING STARS                 VQNK
 38    SAMPLER                      BIFA
 39    GLUT                         ICXY
 40    FLOORGASBORG                 YWFH
 41    I.C. YOU                     GKWD
 42    BEWARE OF BUG                LMFU
 43    LOCK BLOCK                   UJDP
 44    REFRACTION                   TXHL
 45    MONSTER LAB                  OVPZ
 46    THREE DOORS                  HDQJ
 47    PIER SEVEN                   LXPP
 48    MUGGER SQUARE                JYSF
 49    PROBLEMS                     PPXJ
 50    DIG DIRT                     QBDH
 51    I SLIDE                      IGGJ
 52    THE LAST LAUGH               PPHT
 53    TRAFFIC COP                  CGNX
 54    GRAIL                        ZMGC
 55    POTPOURRI                    SJES
 56    DEEPFREEZE                   FCJE
 57    STRANGE MAZE                 UBXU
 58    LOOP AROUND                  YBLT
 59    HIDDEN DANGER                BLDM
 60    SCOUNDREL                    ZYVI
 61    RINK                         RMOW
 62    SLO MO                       TIGW
 63    BLOCK FACTORY                GOHX
 64    SPOOKS                       IJPQ
 65    AMSTERDAM                    UPUN
 66    VICTIM                       ZIKZ
 67    CHIPMINE                     GGJA
 68    EENY MINY MOE                RTDI
 69    BOUNCE CITY                  NLLY
 70    NIGHTMARE                    GCCG
 71    CORRIDOR                     LAJM
 72    REVERSE ALLEY                EKFT
 73    MORTON                       QCCR
 74    PLAYTIME                     MKNH
 75    STEAM                        MJDV
 76    FOUR PLEX                    NMRH
 77    INVINCIBLE CHAMPION          FHIC
 78    FORCED SQUARE                GRMO
 79    DRAWN + QUARTERED            JINU
 80    VANISHING ACT                EVUG
 81    WRITERS BLOCK                SCWF
 82    SOCIALIST ACTION             LLIO
 83    UP THE BLOCK                 OVPJ
 84    WARS                         UVEO
 85    TELENET                      LEBX
 86    SUICIDE                      FLHH
 87    CITY BLOCK                   YJYS
 88    SPIRALS                      WZYV
 89    BLOCK BUSTER                 VCZO
 90    PLAYHOUSE                    OLLM
 91    JUMPING SWARM                JPQJ
 92    VORTEX                       DTMI
 93    ROAD SIGN                    REKF
 94    NOW YOU SEE IT               EWCS
 95    FOUR SQUARE                  BIFQ
 96    PARANOIA                     WVHY
 97    METASTABLE TO CHAOS          IOCS
 98    SHRINKING                    TKWD
 99    CATACOMBS                    XUVU
100    COLONY                       QJXR
101    APARTMENT                    RPIR
102    ICEHOUSE                     VDDU
103    MEMORY                       PTAC
104    JAILER                       KWNL
105    SHORT CIRCUIT                YNEG
106    KABLAM                       NXYB
107    BALLS O FIRE                 ECRE
108    BLOCK OUT                    LIOC
109    TORTURECHAMBER               KZQR
110    CHILLER                      XBAO
111    TIME LAPSE                   KRQJ
112    FORTUNE FAVORS THE           NJLA
113    OPEN QUESTION                PTAS
114    DECEPTION                    JWNL
115    OVERSEA DELIVERY             EGRW
116    BLOCK BUSTER II              HXMF
117    THE MARSH                    FPZT
118    MISS DIRECTION               OSCW
119    SLIDE STEP                   PHTY
120    ALPHABET SOUP                FLXP
121    PERFECT MATCH                BPYS
122    TOTALLY FAIR                 SJUM
123    THE PRISONER                 YKZE
124    FIRETRAP                     TASX
125    MIXED NUTS                   MYRT
126    BLOCK N ROLL                 QRLD
127    SKELZIE                      JMWZ
128    ALL FULL                     FTLA
129    LOBSTER TRAP                 HEAN
130    ICE CUBE                     XHIZ
131    TOTALLY UNFAIR               FIRD
132    MIX UP                       ZYFA
133    BLOBDANCE                    TIGG
134    PAIN                         XPPH
135    TRUST ME                     LYWO
136    DOUBLEMAZE                   LUZL
137    GOLDKEY                      HPPX
138    PARTIAL POST                 LUJT
139    YORKHOUSE                    VLHH
140    ICEDEATH                     SJUK
141    UNDERGROUND                  MCJE
142    PENTAGRAM                    UCRY
143    STRIPES?                     OKOR
144    FIREFLIES                    GVXQ
145    (Ending Sequence)            ....

Bonus levels:
146    CAKE WALK                    JHEN
147    FORCE FIELD                  COZA
148    MIND BLOCK                   RGSK
149    SPECIAL                      DIGW
150    (Ending sequence)            ....
***    Mandelbrot Generator         MAND

The code for level 146 was found on level 34 (Cypher). That level spells
out:  JH
      EN  which is the password for level 146.

[ On atari.archive.umich.edu in /atari/lynx is a PostScript file that has
  notes and a few maps for the levels. ( ChipsChalngNotes.ps.Z )          ]

Mandelbrot Generator directions:

   Thumb Joypad: Move the zoom in/out window
              A: Zoom in
              B: Zoom out
       OPTION 1: Stop/start fractal generation
     || (PAUSE): Parameter menu, OPTION 2 picks which fractal set, OPTION
                 1 restarts the generation
       OPTION 2: Toggles between three modes:
                 - stops generation
                 - animation through color cycling
                 - reverse color cycling

   There is a limit on how far you can zoom.  The "zoom-in" effect is a
   good example of the Lynx's ability to automatically scale bitmaps.

   The Lynx Mandelbrot code does 48-bit fixed-point math using 8 bits of
   integer and 40 bits of fraction, via the hardware multiplier (16x16)
   and a lot of help from the 65C02.  The comment line on it (the source)
   says it was written by Steve Landrum of Blue Lightning fame.


ELECTROCOP
----------

Here are the codes to all the doors and what they contain.

   Level  1  D1 = 2473 -> Level 2       Level  7  D1 = 6021 -> Level 4
             D2 = 9874 -> Level 2                 D2 = 5824 -> Level 9
             D3 = 8743 -> Weapons
                                        Level  8  D1 = 7698 -> Level 6
   Level  2  D1 = 3287 -> Lvl 7 (Right)
                          Lvl 3 (Left)  Level  9  D1 = 0170 -> Pla.Cannon
             D2 = 5409 -> Empty                   D2 = 1092 -> Empty
                                                  D3 = 7102 -> TriLaser
   Level  3  D1 = 9284 -> Level 4                 D4 = 4726 -> Empty
             D2 = 7210 -> Level 4                 D5 = 1375 -> Level 11
             D3 = 3936 -> Smart Bomb              D6 = 2857 -> Bi-Laser
             D4 = 7395 -> Plasma Cannon           D7 = 6998 -> Tri-Laser
             D5 = 8294                            D8 = 1798 -> Tri-Laser
                                                  D9 = 4321 -> Level 1
   Level  4  D1 = 0394 -> Weapons
                                       Level 10   Left Exit -> Level 11
   Level  5  D1 = 8658 -> Weapons               Middle Exit -> Level 9
             D2 = 5462 -> Door 7                 Right Exit -> Level 2
             D3 = 9973 -> End of Game
             D4 = 7642 -> Door 1       Level 11   D1 = 0293 -> Bi-Laser
             D5 = 0912 -> Door 2                  Left Exit -> Level 3
             D6 = 0974 -> Door 3                 Right Exit -> Level 12
             D7 = 7865 -> Door 4
             D8 = 4285 -> Door 5       Level 12   D1 = 2987 -> Pl.Cannon
             Stingrays -> Level 10                D2 = 6473 -> Pl.Cannon
    Open/Closing Doors -> Level 1

   Level  6  D1 = 9722 -> Level 5
             D2 = 8765 -> Level 12


To crash the game go to either level 5 or 9 and get as many programs hacking
the door codes as possible. It may be best to set the code to the one over
the actual code (See above) so the program won't find the code too soon.


GATES OF ZENDOCON
-----------------

There is a secret bonus level that contains pictures of the Lynx designers
and programmers and all the bonus weapons. At the beginning of level TRYX
turn on your shields and fly through the bottom of the floor. On the
deviding portion where the tanks are on are sections that flicker red.
Between the first square one and the next oval one is the spot. Then
fly about one ship's height above the bottom through the posts and
under the stalagtites. Enter the portal and there you go!

Also, one level worth mentioning is the level BROT. This has background
pictures of the Mandelbrot set and the monsters behave in a way that is
a lot like Conway's Game of Life (Making a geometrical pattern).

This map is a bit more informative than a sequential list of levels...
Note that it's possible to go in a circle by way of the secret level.
(TRYX -> Secret -> NERB -> ...) I keep on expecting to find similar
paths thru TRAX and SNEX. Anyone find anything like that?

Gates of Zendocon  -- Map by Howard Chu

Each level's gates are numbered left to right, top to bottom, as the
terrain scrolls from left to right.

Start
 AAAA -->BASE 1
         2/  `--.
         /       ZYBX 2
        /       1/|3 `--.
       /        / |      XRXS
      /        /  |       |
     /        /   |    1 ANEX
    /        /    |  .--' |2
   /        /    NEAT     |
  /        /      |       |
  |       |      YARR     |
  |       |       |       |
  |       |    1 EYES     |
  |       |  .--' /2     /
  |      NYXX    /      /
  |     /       /      /
  |  ZYRB      /      /
  |    |      /______/
  |  SRYX    /
  |     \   /
  |      BARE 2
  |      1|  `--.
  |       |      XRAY
  |      STAX        `--.
  |       |              RATT
  |       |               |
  \      SZZZ            NYET
   \         `--.    .--'
    `----------->RAZE___ 2
                1/|3\4  `--------ROXX
                / |  \               `--.
               /  |   \                  NERB
              /   |    \_                 |
             /    |      TERA            TREY
            /     |       |          .--'
           /      |       |    2 STAR
          /       |       |  .--' |1
          |       |      BYTE    SSSS
          |       |       |       |
          |       |    1 BETA     |
          |       |  .--' |2      |
          |      TRAX     |       |
          |       |       |       |
          |    1 ZEBA     |       |
          |  .--' |2      |       |
         TRYX    ROXY     |       |
          |       |       |       |
         STYX    NEXA 1   |       |
          |       |2 `--. |       |
         YARB     |      NEST     |
          \       |       |       |
           \____  |      EBYX     |
                \ |  .--'-------<-'
              1  BREX
            .---'2| 3\___
        ZEST      |      \
       /          |       \
      /           |      STAB
     /            |       |
  ZORT            |       |
    |             |       |
    |             |    1 BOXX
    |             |  .--' |2
    |            SEBB     |
    |        .--'        TENT
    |    SNEX           /
    |     |            /
  BRAN   ZAXX         /
    `--------`--.    /
                 BROT
                  |
                 STOB
                  |
                 XTNT
                  |
                 BOTZ
                  |
                 SNAX 2
                 1|  `--.
                  |      NEAR
                  |  .--'
                 ZETA

  -- Howard Chu @ University of Michigan


GAUNTLET III
------------

There are three endings to this game. (Not a cheat, but cool info...)


KLAX
----

You can warp to level 56 by getting a "Big X" on level 11.
You can also warp to level 51 by getting a "Big X" on level 6.
Both of these give you bonuses of ~60,000 points.


MS. PAC-MAN
-----------

To get extra speed press press Pause, Option 1, A, and Option 1.
A lighting bolt will appear, and unpause the game. Press 'B' to use it.

To get five lives in reserve press Pause, Option 1, B, B, A, A, Option 1.


PAC-LAND
--------

First get a high score. Put 330NE as the high score name. As long as that's
the highest score, you'll get ten extra lives when you play.


RAMPAGE
-------

To play any of the 61 levels, pause and unpause the game on the selection
screen before you choose your monster. At the newspaper screen, you can
choose a level with the joypad while holding down Option 1.

Here's a bonus: Activate the level select trick (Pause and unpause when
choosing your monster). At the newspaper, hold down Option 1 and select
Day 6. Press Pause twice. Hold down Option 1 and select Day 15. Press Pause
twice. Hold down Option 1, Option 2, and the 'B' button simultaneously. The
game will end, but there will be a "smiling programmer" instead of the
winning monster.

===== Levels and City Names =====

         1. BOISE
         2. PORTLAND
         3. SEATTLE
         4. SACRAMENTO
         5. OAKLAND
         6. SAN FRANCISCO
         7. LOS ANGELES
         8. SAN BERNADINO
         9. SAN DIEGO
        10. LAS VEGAS
        11. SALT LAKE CITY
        12. PHOENIX
        13. TUSCON
        14. EL PASO
        15. ALBUQUERQUE
        16. DENVER
        17. CHEYENNE
        18. BUTTE
        19. BISMARCK
        20. SIOUX FALLS
        21. OMAHA
        22. LINCOLN
        23. KANSAS CITY
        24. WICHITA
        25. OKLAHOMA CITY
        26. DALLAS
        27. HOUSTON
        28. NEW ORLEANS
        29. LITTLE ROCK
        30. ST LOUIS
        31. DES MOINES
        32. MINNEAPOLIS
        33. MILWAUKEE
        34. CHICAGO
        35. DETROIT
        36. CELVELAND
        37. DAYTON
        38. CINCINNATI
        39. INDIANAPOLIS
        40. LOUSVILLE
        41. MEMPHIS
        42. NASHVILLE
        43. JACKSON
        44. BIRMINGHAM
        45. ATLANTA
        46. TAMPA
        47. MIAMI
        48. CHARLESTON
        49. CHARLOTTE
        50. RICHMOND
        51. BALTIMORE
        52. WASHINGTO D.C.
        53. PHILADELPHIA
        54. PITTSBURGH
        55. BUFFALO
        56. SYRACUSE
        57. BOSTON
        58. PROVIDENCE
        59. NEWARK
        60. NEW YORK CITY
        61. SUNNYVALE

===== Headlines (XXXX... ON NTH DAY) =====

        * GIANT MONSTER GOES ON RAMPAGE (level 1)
        * ALL-OUT BATTLE...
        * CITY-STOMPING...
        * DEADLY DISASTER...
        * FEROCIOUS RAMPAGE...
        * INTENSE FIGHTING...
        * MASS DEVASTATION...
        * MONSTROUS MELEE...
        * NATIONWIDE MAYHEM...
        * PERILOUS POUNDING....
        * TRAGIC ONSLAUGHT...


===== Captions =====

        * AQUATIC STARLET WADES INTO DEEP TROUBLE...
        * AVOID LIGHTNING IF YOU DON'T KNOW HOW TO CONDUCT YOURSELF
        * CABBIES CRY "NO FARE!!"
        * CITY HOWLING MAD, SAUSAGE SCAM EXPOSED
        * DAIRY EXPLODES - UDDER CHAOS EVERYWHERE...
        * DRINK THE FINAL POTION TO INDUCE YOUR BACKWARD MOTION
        * EAT FOOD ITEMS TO INCREASE HEALTH...
        * EVER-GROWING CONCERN OVER MEGA-VITAMIN...
        * EX-MUTANT IS ARRESTED FOR STREAKING
        * GET A BANG OUT OF LIFE -- PICK UP DYNAMITE
        * GIANT APE THROWS MONKEY WRENCH INTO CITY WORKS
        * GIANT WEREEOLF GOES SHOPPING...SACKS 5TH AVENUE...
        * GUILTY LAB TECHNICIAN DISCOVERS CURE
        * GYM SOCK THIEF THWARTED...SUSPECT BEING HELD (AT ARM'S LENGTH...)
        * HAVE A FRIEND FOR DINNER...BURP
        * HAVE YOU EVER BEEN THE "MONKEY-IN-THE-MIDDLE"???...OUCH!...
        * HINT: FOOD BEHIND OPEN WINDOWS...
        * HINT: WANT TO EAT WELL? PUNCH SLOWER...
        * HOVERING HELICOPTERS HERALD HUMONGOUS HURT...
        * IS THERE NO END TO THIS RAMPAGE?
        * JOB OPENINGS IN NATIONAL GUARD
        * KEEP THE SPRY LAB TECHNICIAN IN SUNNYVALE...OR ELSE!!
        * LAB SCREW-UP WEARS OFFF...FILM AT 11...
        * LAB TECHNICIAN SIGHTED IN SUNNYVALE...
        * MEGA VITAMINS -- JUST SAY NO...!
        * PLAY "TROLLEY HANDBALL" WITH YOUR FRIENDS
        * POTIONS GIVE SPECIAL POWERS...
        * PROPERTY VALUES AT ALL-TIME LOW...
        * RADIOACTIVE LAKE CHANGES WOMAN'S SCALE
        * REAL ESTATE PRICES PLUMMET...BUYERS BEWARE
        * REAL LIFE JEKYLL AND HYDE STORY!!
        * SHORTAGE OF PRIME OFFICE SPACE...MARKET COLLAPSES
        * SOMETHING'S BREWING ON THE ROOF AT THE ARGLEBARF CHEMICAL COMPANY
        * SPOUSE OF MUTANT FILES LEGAL ACTION
        * TANK BUT NO TANKS...
        * THERE ARE NO (BUY A LYNX) SUBLIMINAL (OR TWO) IN THIS GAME (BUY
          A LYNX)
        * VIDEO PIRACY IN CITY HALL? MAYOR IN REEL TROUBLE...!
        * YOU CAN LEAD YOU BUDDIES TO WATER, BUT YOU CAN'T MAKE THEM SWIM
        * WARNING!: ELECTRICITY IS SHOCKING...
        * WITNESS SHEDS NEW LIGHT ON FLUORESCENT BULB SCAM...


RAMPART
-------

[Pretty sketchy -- sorry. This will be fixed next Cheat List...]

Clear two veteran levels and ??? and push the joypad left as if you were
trying to select a different battlefield. The highlight will disappear and
then you press A or B you will play on one of the two player levels.


ROAD BLASTERS
-------------

Hit the first tree on either side of the road, hold down the B button
on the first level.  Or, drive slowly on the right side of the road.
Inch forward to the first tree, and wait until it disappears, and
press the B button.  You can now use OPTION 1 and OPTION 2 to select
your *next* level.  You'll also get the pictures of the programmers.
(You can also drive down the left or right side of the road holding
the B button...)


RYGAR
-----

Floating shield trick:

Throw the shield in front of you, then restart the game with Option 1
and Pause. When you restart the game, your shield will be floating in
front of you. As soon as you fire, your shield returns to normal.
(programming glitch?)


SHANGHAI
--------

To view the victory screen, go to the high score table and press Pause.
Hold down Option 1, Option 2, A, B, and press the joypad diagonally up
and to the left.


SLIME WORLD
-----------

At the title page, hold down OPT 2, then hold down OPT 1. Next press the
joypad up and right. Let go of everything at once. You will be invincible!
This might cause some weird things to happen in multi-player games, tho.


S.T.U.N. RUNNER
---------------

Start out at level 11 (Labyrinth) and complete it. On level 12 (Coathanger)
go right and catch the boost and continue going right. You will fly up and
then continue and cross the finish line. You will be warped to level 18!


TODD'S ADVENTURES IN SLIME WORLD
--------------------------------

One (There may be others) secret level is on level 6. As soon as you enter
shoot the floor immediately to the right of Todd. The floor will open up
to another level.

A 'Zit Popping' game can be played by going to the summary screen and then
going to the screen where Todd is green. Press Option 1 and you'll see a
zit. Blow it up by hitting the buttons as fast as you can.

4EB435 and 6134A4 will crash Slime World so completely that the only way
to recover is to turn the lynx off and on again!

The codes found in this text file were compiled by Mr. Kale Swindell
of La Canada, CA. He indicates that these codes will place your
character (TODD) at one of the restart stations located in the game.
The further along the code is in the list, the further into the level
your character will be restarted.

Adventure 1: EASY
-----------------
24CAA1  E8CA6C  EC8AA9  118AEA  6FCBE9  919073  E70926  A809E3  6B4B6C
66CBE0  25CBA7  114928  12C9AA  550894  D7C956  19CB93  198AD2  9D0AD9
45C9C5  5DC9DD  070946  CA090D  CCC94F  30C988  4F8B09  0B8BCD  098BC3
078BC1  C28A87  870AC3  8A0ACE  8F0BC8

Adventure 2: EXPLORATION
------------------------
269AF3  ED9ABE  ECDA78  ED9BBF  E4DB71  259BF7  EA193D  EF58F9  D199B9
E79EB4  EDDE7D  EE9EBF  D29EBB  E79FB5  2F9CF2  6CDCE3  AC5CB2  139CFE
159DF9  D01A24  559925  5A9E23  43DFE9  1E1969  1DDCA0  1899E0  1CD8AF
0399EB  865591  465F57  4EDFDD  75DFD8  245947  085F11  4C5C52  070997
4FDFDD  089ADD  70DCDF  75DCD8  F1181B  B51FDA  711B9B  8EDA1A  F1DA45
745947  749807  F659C1  B85D87  BD1DC0  B79B40  3DDC80  B79B40  7E5D4D
205F09  7F9E0C  60DEC9  20D988  205F09

Adventure 3: ACTION
-------------------
9157B6  AB9277  2F1176  919073  198AD2  5DC9DD  15563D  569039  98D638
1796FC  111671  5417B2  1DD7BB  1993FB  D052FC  1492F9  D91225  5CD1E4
5CD6E5  011766  DC93A6  1E1262  43536C  42506C  47972D  0D97EB  77D1DF
B816D8  7A575B  B610D8  72139C  0C1654  8916E9  4D9115  F150D3  CA9095
0892D5  8F9350  B69358  391245  FF9086  BC12C0  BD11C4  3C5604  215601
211746  67970D  EAD74B  6B910B  62920F  A610C8

Adventure 4: SUSPENSE
---------------------
DD0114  DDC154  9D8154  5DC0D4  5C8114  5C4157  1C4117  DC0117  DCC157
DF8197  9C01D7  9C4197  5D8014  9CC117  5C0097  5CC0D7  DCC0D7  C641D9
C941D8  494158  C9C659  464159  474059  46C0D9  464058  884284  0B82C4
0DC286  8C4280  8E4282  B0824C  34004E  C7071C  1A472B  1A076B  1DC7AB
5DC7EB  5D872B  5D476A  5C07AA  9702EB  10C3A2  110362  114322  918362
2E81E6  9146A1  9106E1  EEC666  114621  110661  11C6A6  2E0666  2E4626
2E86E7  2EC6A7  2B413A  2B81FB  2BC1BB  28413B  2881F8  28C1B8  294138
2981F9  29C1B9  24413F  2387F1  200771  E00731  A007F1  6006B1  210671
E10631  A106F1  6101B1  3E0272  FEC171  BEC131  7EC0F1  3EC0B1  FFC071
BF00F1  7F03B1  3C0371  FC0331  BC03F1  7C02B1  3D0271  7C4371  3A0276
FA42F6  BA42B6  FAC276  BA8176  BD42B1  BD02F1  BDC231  A48278

Adventure 5: LOGIC
------------------
D9E275  9C26F4  9B62B7  02A2FF  9F63B0  C02032  C4E17F  C2A1B2  032770
DF67F4  022470  05E7B3  47667F  4621BE  8522F9  06E3B8  8921F8  C966F9
8C65BB  CDE665  71E1E1  4C21A4  0EE3A0  CAA3A5  8D62A1  8F22E3  7527A3
336720  CEE565  F52520  39652C  3CA4EB  B7E42D  B2A662  BA64A8  F162ED
77E3E9  796168  BBA66B  3BE0AA  FF61D6  60A417  236516  E02711  A12601
652692  E8E55F  A6E61E  6A2798  AD25D8  27A1DF  A7A358

Adventure 6: ARCADE
-------------------
012D7C  016E39  016938  00EAA5  002A64

There was one more password (the last one) for Adventure 5 but it doesn't
work so I deleted it.

TOURNAMENT CYBERBALL
--------------------

In Tournament Cyberball there is an apparent bug in the game that can be a real
cheat.  This works well against another human player.  I haven't tried it
against the computer.  I'm guessing the computer is "too smart" to fall
for this cheat.  Anyways, if you're fairly far up the field, you can run your
quarterback all the way
to the opposite end of the field, before throwing your pass.
"Unrealistic" passes can be completed from the opposite end of the field.
Watch out though, some computerized cyberbots will follow you all the way.
The advantage of this cheat is simple:

It takes out a few of the computerized defenders, and it throws the defense player
off by not allowing the defense player to see where your receivers are going.
In other words, all you see on both player's lynx's is a pretty much blank
screen with nothing but a quarterback and a few rushers....With enough
practice, one can have little trouble blindly throwing passes like this.

Lastly, don't try this cheat on the "Real" arcade version of this game.  It
doesn't work.  Actually it's quite amusing what happens.  When you think the
quarterback is going to throw a 70 + yard pass, he/she/it ends up throwing a
pass that lands like 1 yard right in front of the QB.  Try it if you're ahead
sometime on the arcade version.  Is kinda amusing....;-)


VIKING CHILD
------------

Level codes:

Level 3 - OMEGAMAN
Level 5 - PATRICIA
Level 7 - REDDWARF
Level 9 - DEWSBURY


WARBIRDS
--------

When playing alone, pause the game and you can still look around with the
'B' button. This may help new pilots so they can pause the action, look
around and plan their route.

For single-player Grave Sight, as soon as you die (when the roses and
skulls border appears) quickly pause the game. 'A' button will change the
viewpoint from plane to plane (And to the point where you died). Look around
with the joypad.


XENOPHOBE
---------

Hints:

First the basics.  I love the yellow electro gun, so all my strategy
revolves around this gun.  The puffer gun does more damage.

o  I usually crawl along the ground and fire alot.  I stand to kill festers
and ceiling vines.  Jump to move quickly.

o  Festers  (the fellows who appear on the sides of the screen)
Take these guys out by being just over half a screen away from
them.  Fire like crazy.  You better make sure you are at least
half a screen away because these really hurt!  You can
advance on them once they retreat and expose their hand, makes
killing them easier if you do.  When they throw stuff, you better
be facing them and firing... Getting hit by this stuff stuns you,
likely costing your life on later levels.  You can kill them with the
puffer gun by laying low near the edge of the screen, and standing up
and firing as soon as they start to retreat.  You can always ignore these
guys buy crawling along the floor... but it's good to take them out
as soon as you can.  They produce other aliens, and create another hazard.
You can often kill festers on the adjacent screen by firing very close to
the edge.  I used this to my advantage alot on level 22, which is almost
nothing but festers.

o Ceiling vines:  As I mentioned earlier, make sure you don't move into
them while firing. Stop, then aim up and fire.

o Rollerbies (the armadillo like things that curl into a ball)
  Getting hit by these balled up creatures can stun you for some time,
  like the festers can, which means losing your life in later levels.
  Fire alot at them to make them roll the other way of course.  Don't
  fire too much if there is a closed door in the way, as they'll bounce
  back at you at high speed.  They unravel once they stop moving.  I often
  fire once or twice at them to make them stop.  They then unravel and I kill
  them.  Or, I throw a grenade, and fire just enough to make them be near
  the grenade.  These guys are what really threatens your life at the
  beginning of later levels...  Don't underestimate what a mob of these
  can do to your game.  :)  One stuns you, then every alien and their
  brother beat up on you while you can't do anything.  Then you lose your
  gun, and losing your gun on later levels usually means the end of your
  life, if not your whole game!  (you usually get a laser with your new
  guy, which often is inadaquate).  Point blank shots often don't work
  on these guys for some reason, very important to remember.

o Laser firing security drones:  Of course you can make these stop firing
  at you by getting the disk and putting it in the security machine.
  But did you know that you can kill them?  You have to fire alot, unless
  you have a puffer gun.  Stand and fire diagonally up, fire like crazy,
  and don't change directions!  They'll move right into your fire.  The laser
  gun does so little damage, it is questionable if you should do this with that
  gun.  I kill these drones on every floor I encounter them until I find
  the disk.

o Little crawling aliens: crawl and fire alot, jump if you they stick to you.
  On later levels, it often isn't wise to jump immediately... you might jump
  into a festers xray beam, and get stunned, lose your gun, your life, your
  game...

o Snotterpillars (big hopping spitting aliens):  While heading towards a new
screen, if you hear that you are hitting something just before you enter
the new screen, stop and keep firing until the sound stops.  Then fire alot
as you enter the new screen.  Firing at them usually stops the nasty spittle
they throw.  You should have no problems taking out mobs of these fellows
by firing alot.  Stop moving as soon you are hitting one, you want to hit
them as far away as you can.  I am pretty brave with these guys, I'll take
on a big mob of them at once.  Just fire very very fast.  If too many get
close, or are about to, move directly away and hit jump twice (or more) in
a row.  This one tactic is the main reason why I survive so long!
Not only does it make you run away quickly, it also has the effect of
dodging their spittle.  Practice turning around and hopping away repeatly
when there aren't aliens around.  Make sure you are moving away before
jumping, otherwise you'll jump up instead of away, and then you're really
If you have the puffer gun, have no fear-- if you fire fast enough,
you can kill a solid wall of these guys with it.

o  machine that spits out bombs:  Each bomb does 200 damage I think, so
be careful.  Jump away or over bombs that get thrown near you.  hit
option two to fix the machine, then hit option one until you have a full
load of grenades.

o  self destructing:  often a good idea, unless you are about to finish the
level.  You won't get 200 bonus health, but on later levels you'll probably
lose more than that.  I usually self destruct 2 or maybe 3 levels.

o  Fire levels:  I am continually switching from the fire extinguisher to
   the electro gun on this level.  Put out the fire, run and grab your gun
   and clear the rooms until you hit the next fire, etc.  You can push
   along both guns, but it's risky.  Fires count as part of the alien
   remaining count... so don't leave the fires for last!  Otherwise you'll
   get stuck with a fire extinguisher on your next level.  If I'm cautious,
   I often gain more health than I lose on these levels.

o  level 21:  This level is utter hell.  Makes every other level look silly.
for helpBe paranoid with every room you enter.  I can't stress enough how hard this
level is.  Fire as fast as you can.  Good luck keeping your gun...  that's
the main thing actually on the later levels, keeping your gun.  The beginning
of 21 and other later levels is hellish, this is one place where I wouldn't
feel guilty using alot of grenades.  Those hordes of rollerbies are a real
problem at the beginning of levels.

o level 22:  This level is as easy as 21 is hard. Almost nothing but festers.
This level might not be so easy if you don't have an electro-gun.  I always
have one here.

o level 23, final level:  Use my technique for killing snotterpillars,
especially hopping away repeatedly when mobs get close.  Grenades here
can take a wall of snotterpillers, what a rush. :)   Keep up a wall of
fire to stop their spittle.  Be wary of hidden ceiling vines on the edges
of the screen.  Fire as fast as you can when you see the mother alien,
crawl behind her while firing when you've cleared the other aliens in
the room.  Fire at her head once you're behind her. (diagonally up from ground)

o  It's important to learn to survive with a laser gun until you can get
something better.  Be very convervative, do most of your killing from the
Shown 96%, press <SPACE> for more, 'q' to quit, or 'h' for helpadjacent screen.  Hit things as far away as possible.  Run from snotterpillars
when they get inside your max range (yup, hop twice again..)  use grenades
if you have to.  God I hate losing your gun on the later levels.
Free free to mail me any questions and comments.  Is the arcade game
exactly the same?

Michael Kaye   horny@ucscl.ucsc.edu  Twin Peaks ADDICT


Map:

      Guide to abbreviations
      ----------------------
      BM  - Bomb Machine
      E   - Elevator
      F   - Fire
      FP  - Fireball Pit
      FS  - Fire in space station
      IS  - Infestation Screen
      GD  - Green ooze Dripping from ceiling
      O   - Outdoors
      FO  - Floor opening
      MSU - Moving stars Unit
      PR  - Pestering Robot
      RN  - Research Notes
      SC  - Security Central (needs ID card)
      SD  - Self Destruct unit
      SXU - Sealed Xeno Unit (needs Key)

      Notation in header
      ------------------
      (NN Xenos) - Number of Xenos to kill on this level
      (F)        - Space station is on fire
      (PR)       - Space station has a Pestering Robot that shoots




     |=========================  Space Station  1 =========(63 Xenos)========|
Level|   1    |   2    |   3    |   4    |   5    |   6    |   7    |   8    |
-----+========+========+========+========+========+========+========+========+
  1  |        |        |        |        |  MSU   |   RN   |        |        |


     |=========================  Space Station  2 =========(56 Xenos)========|
Level|   1    |   2    |   3    |   4    |   5    |   6    |   7    |   8    |
-----+========+========+========+========+========+========+========+========+
  1  |        |        |   E    |        |        |   O    |        |   O    |
     +========+========+========+========+========+========+========+========+
  2  |        |        |   E    |   IS   |   BM   |        |        |        |


     |=========================  Space Station  3 ===========================|
Level|   1    |   2    |   3    |   4    |   5    |   6    |   7    |   8    |
-----+========+========+========+========+========+========+========+========+
  1  |  GD    |  GD    |   E    |  SD    |        |   IS   |        |   O    |
     +========+========+========+========+========+========+========+========+
  2  |        |        |   E    |        |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  3  |        |        |   E    |  FB    |        |        |        |        |


     |=========================  Space Station  4 ===========================|
Level|   1    |   2    |   3    |   4    |   5    |   6    |   7    |   8    |
-----+========+========+========+========+========+========+========+========+
  1  |   IS   |        |   E    |   FO   |        |        |   FO   |        |
     +========+========+========+========+========+========+========+========+
  2  |        |        |   E    |   FO   |        |        |   FO   |        |
     +========+========+========+========+========+========+========+========+
  3  |        |        |   E    |        |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  4  |        |   IS   |   E    |        |   SD   |        |        |        |


     |===========(PR)==========  Space Station  5 =========(127 Xenos)=======|
Level|   1    |   2    |   3    |   4    |   5    |   6    |   7    |   8    |
-----+========+========+========+========+========+========+========+========+
  1  |   O    |        |   E    |   IS   |   O    |   SC   |        |        |
     +========+========+========+========+========+========+========+========+
  2  |  SXU   |        |   E    |   IS   |        |   GD   |   GD   |        |
     +========+========+========+========+========+========+========+========+
  3  |        |        |   E    |   IS   |        |   FP   |        |        |


     |===========(F)-==========  Space Station  6 ===========================|
Level|   1    |   2    |   3    |   4    |   5    |   6    |   7    |   8    |
-----+========+========+========+========+========+========+========+========+
  1  |        |   F    |   E    | IS,F   |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  2  |   F    |        |   E    | IS,F   | SD,F   |   F    |        |        |


     |=========================  Space Station  7 ===========================|
Level|   1    |   2    |   3    |   4    |   5    |   6    |   7    |   8    |
-----+========+========+========+========+========+========+========+========+
  1  |        |        |   E    |   IS   |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  2  |        |        |   E    |        |   BM   |        |        |        |

     |=========================  Space Station  8 ===========================|
Level|   1    |   2    |   3    |   4    |   5    |   6    |   7    |   8    |
-----+========+========+========+========+========+========+========+========+
  1  |        |        |        |   FO   |        |        |        |   FO   |
     +========+========+========+========+========+========+========+========+
  2  |        |        |        |   FO   |        |        |        |   FO   |
     +========+========+========+========+========+========+========+========+
  3  |        |        |        |   FO   |        |        |        |   FO   |
     +========+========+========+========+========+========+========+========+
  4  |        |        |        |        |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  5  |   SD   |        |        |   IS   |        |   IS   |        |        |


     |=========================  Space Station  9 =========(55 Xenos)========|
Level|   1    |   2    |   3    |   4    |   5    |   6    |   7    |   8    |
-----+========+========+========+========+========+========+========+========+
  1  |        |        |   E    |   IS   |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  2  |        |        |   E    |        |   BM   |        |        |        |


     |=========================  Space Station 10 =========(99 Xenos)========|
Level|   1    |   2    |   3    |   4    |   5    |   6    |   7    |   8    |
-----+========+========+========+========+========+========+========+========+
  1  |   GD   |   GD   |   E    |   SD   |        |   IS   |        |   O    |
     +========+========+========+========+========+========+========+========+
  2  |        |        |   E    |        |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  3  |        |        |   E    |   FP   |        |        |        |        |


     |=========================  Space Station 11 ========(122 Xenos)========|
Level|   1    |   2    |   3    |   4    |   5    |   6    |   7    |   8    |
-----+========+========+========+========+========+========+========+========+
  1  |   IS   |        |   E    |   FO   |        |        |   FO   |        |
     +========+========+========+========+========+========+========+========+
  2  |        |        |   E    |   FO   |        |        |   FO   |        |
     +========+========+========+========+========+========+========+========+
  3  |        |        |   E    |        |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  4  |        |   IS   |   E    |        |   SD   |        |        |        |


     |===========(PR)==========  Space Station 12 ===========================|
Level|   1    |   2    |   3    |   4    |   5    |   6    |   7    |   8    |
-----+========+========+========+========+========+========+========+========+
  1  |   O    |        |   E    |   IS   |        |   SC   |        |        |
     +========+========+========+========+========+========+========+========+
  2  |  SXU   |        |   E    |   IS   |   GD   |   GD   |        |        |
     +========+========+========+========+========+========+========+========+
  3  |        |        |   E    |        |        |   FB   |        |        |


     |===========(F)===========  Space Station 13 ===========================|
Level|   1    |   2    |   3    |   4    |   5    |   6    |   7    |   8    |
-----+========+========+========+========+========+========+========+========+
  1  |        |   F    |   E    |        |   F    |        |   F    |        |
     +========+========+========+========+========+========+========+========+
  2  |   F    |        |   E    |  F,IS  |  F,SD  |   F    |        |        |
     +========+========+========+========+========+========+========+========+
  3  |        |        |        |        |        |        |        |        |


     |=========================  Space Station 14 =========(100 Xenos)=======|
Level|   1    |   2    |   3    |   4    |   5    |   6    |   7    |   8    |
-----+========+========+========+========+========+========+========+========+
  1  |        |        |   E    |   IS   |        |   O    |        |        |
     +========+========+========+========+========+========+========+========+
  2  |        |        |   E    |        |   BM   |        |        |        |


     |=========================  Space Station 15 ===========================|
Level|   1    |   2    |   3    |   4    |   5    |   6    |   7    |   8    |
-----+========+========+========+========+========+========+========+========+
  1  |        |   FO   |        |   FO   |        |        |        |   FO   |
     +========+========+========+========+========+========+========+========+
  2  |        |   FO   |        |   FO   |        |        |        |   FO   |
     +========+========+========+========+========+========+========+========+
  3  |        |   FO   |        |   FO   |        |        |        |   FO   |
     +========+========+========+========+========+========+========+========+
  4  |        |   FO   |   IS   |        |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  5  |   SD   |        |        |   IS   |        |   IS   |   IS   |        |


     |=========================  Space Station 16 =========(57 Xenos)========|
Level|   1    |   2    |   3    |   4    |   5    |   6    |   7    |   8    |
-----+========+========+========+========+========+========+========+========+
  1  |        |        |   E    |   IS   |        |        |        |   O    |
     +========+========+========+========+========+========+========+========+
  2  |        |        |   E    |        |   BM   |        |        |        |



     |=========================  Space Station 17 ===========================|
Level|   1    |   2    |   3    |   4    |   5    |   6    |   7    |   8    |
-----+========+========+========+========+========+========+========+========+
  1  |   GD   |   GD   |   E    |   SD   |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  2  |        |        |        |        |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  3  |        |        |        |        |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  4  |        |        |        |        |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  5  |        |        |        |        |        |        |        |        |


     |=========================  Space Station 18 ===========================|
Level|   1    |   2    |   3    |   4    |   5    |   6    |   7    |   8    |
-----+========+========+========+========+========+========+========+========+
  1  |   IS   |   E    |        |        |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  2  |        |   E    |        |        |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  3  |        |   E    |        |        |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  4  |        |   E    |        |        |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  5  |        |        |        |        |   SD   |        |        |        |


     |=========================  Space Station 19 ===========================|
Level|   1    |   2    |   3    |   4    |   5    |   6    |   7    |   8    |
-----+========+========+========+========+========+========+========+========+
  1  |   O    |        |   E    |        |        |   SC   |        |        |
     +========+========+========+========+========+========+========+========+
  2  |        |        |   E    |   IS   |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  3  |        |        |   E    |   IS   |        |        |        |        |


     |===========(F)===========  Space Station 20 ===========================|
Level|   1    |   2    |   3    |   4    |   5    |   6    |   7    |   8    |
-----+========+========+========+========+========+========+========+========+
  1  |        |        |   E    |   IS   |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  2  |        |        |   E    |        |   BM   |        |        |        |


     |=========================  Space Station 21 ===========================|
Level|   1    |   2    |   3    |   4    |   5    |   6    |   7    |   8    |
-----+========+========+========+========+========+========+========+========+
  1  |        |        |   E    |   IS   |        |   O    |        |   O    |
     +========+========+========+========+========+========+========+========+
  2  |        |        |   E    |        |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  3  |        |        |        |        |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  4  |        |        |        |        |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  5  |        |        |        |        |        |        |        |        |


     |=========================  Space Station 22 ===========================|
Level|   1    |   2    |   3    |   4    |   5    |   6    |   7    |   8    |
-----+========+========+========+========+========+========+========+========+
  1  |        |        |        |        |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  2  |        |        |        |        |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  3  |        |        |        |        |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  4  |        |        |        |        |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  5  |        |        |        |        |        |        |        |        |


     |=========================  Space Station 23 ===========================|
Level|   1    |   2    |   3    |   4    |   5    |   6    |   7    |   8    |
-----+========+========+========+========+========+========+========+========+
  1  |        |        |        |        |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  2  |        |        |        |        |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  3  |        |        |        |        |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  4  |        |        |        |        |        |        |        |        |
     +========+========+========+========+========+========+========+========+
  5  |        |        |        |        |        |        |        |        |


ZARLOR MERCENARY
----------------

                  ZARLOR MERCENARY / The Game of Life

ACCESSING LIFE:    The game of LIFE is accessed through the character
selection screen of Zarlor Mercenary.  Turn on your Lynx with the Zarlor
Mercenary game card inserted.  Press the fire button twice to get to the
character selection screen.  At this point you must hold down OPTION 1 while
moving the joypad as follows: Up, Down, Left, Right, Up.

     At this point your screen should say LIFE and there will be a LIFEform
known as a 'glider' moving across the screen diagonally.  It will go off the
edge of the screen and return on the bottom, eventually running into the cells
forming the word LIFE and causing the chain reaction that destroys the title
screen.

     Before the title screen is destroyed you may try the following controls:
        1.  Moving the joypad or pressing either OPTION button or PAUSE will
            stop the current evolution of LIFE.
        2.  Pressing OPTION 1 to continue the evolution puts LIFE into a mode
            where cells that reach the edge of the screen wrap around to the
            other side.
        3.  Pressing OPTION 2 to continue the evolution puts LIFE into a mode
            where cells that reach the edge of the screen behave as though they
            have reached a solid wall.  This may be useful if 'gliders' that
            are launched are disrupting your LIFEforms.
        4.  Pressing either BUTTON A or BUTTON B puts LIFE into DRAWING MODE.

DRAWING MODE:  Access DRAWING MODE by pressing BUTTON A or BUTTON B while LIFE
is evolving or after the current LIFEform has reached a stable state.  You can
tell you are in DRAWING MODE because the joypad will be in control of your
cursor, a set of green crosshairs.  While in DRAWING MODE, your controls
behave as follows:

        1.  Moving the joypad with BUTTON A depressed will allow you to draw.
        2.  Moving the joypad with BUTTON B depressed will allow you to erase.
        3.  Pressing OPTION 1 or OPTION 2 will allow your LIFEform to evolve,
            as described in 2 and 3 in the above ACCESSING LIFE section.
        4.  Note that the screen cannot be flipped, but attempting to RESTART
            the game will cause the screen to be cleared, and you will remain
            in the DRAWING MODE.
        5.  Pressing PAUSE and BUTTON A will put you in COPY MODE.
        6.  Pressing PAUSE and BUTTON B will put you in PASTE/ERASE MODE.
        7.  Pressing OPTION 2 and PAUSE will copy your current screen
            to a temporary buffer (see below).

COPY MODE:  Access COPY MODE by holding down PAUSE and pressing BUTTON A while
in DRAWING MODE.  You can tell you are in COPY MODE because the green
crosshairs will be onscreen with the word COPY in green below and slightly to
the right of the crosshairs.  While in COPY MODE, your controls behave as
follows:

        1.  Pressing either OPTION 1 or 2 will return you to drawing mode.
        2.  Holding down PAUSE and pressing either OPTION 1 or OPTION 2 will
            evolve your LIFEform frame-by-frame.  Note that the OPTION button
            used determines whether screen wrap is on or off.
        3.  Pressing BUTTON A sets one corner coordinate of a box that you can
            draw.  Pressing BUTTON A again sets the other corner coordinate of
            the box.  Anything within the box is now in your COPY BUFFER.  You
            are now in PASTE/ERASE MODE.
        4.  Holding down PAUSE and pressing BUTTON A takes you to the LIFEform
            library, a screen full of goodies for you to put into your COPY
            BUFFER.  After selecting a LIFEform or group of LIFEforms, you
            will be in PASTE/ERASE MODE.
        5.  In the LIFEform library, pressing PAUSE and BUTTON A again takes
            you to your temporary buffer (see above). You can cut
            items from this buffer to the main screen.
        6.  Holding down PAUSE and pressing BUTTON B takes you directly to
            PASTE/ERASE MODE, using whatever was last put in your COPY BUFFER.
            If you haven't yet selected anything, you may get garbage.

PASTE/ERASE MODE:  Access PASTE/ERASE MODE either by holding PAUSE and pressing
BUTTON B while in DRAWING MODE, or by going to COPY MODE and selecting
LIFEforms from your screen or the library screen.  You can tell you are in
PASTE/ERASE MODE because your joypad now controls whatever you have in your
COPY BUFFER.  While in PASTE/ERASE MODE, your controls behave as follows:
        1.  Pressing either OPTION 1 or OPTION 2 will return you to DRAWING
            MODE.
        2.  Pressing BUTTON A will allow you to paste your COPY BUFFER.
        3.  Pressing BUTTON B will allow you to erase using your COPY BUFFER.
        4.  Holding PAUSE and pressing BUTTON B will flip your COPY BUFFER any
            one of eight possible ways.
        5.  Note that the screen cannot be flipped, but attempting to RESTART
            the game will cause the screen to be cleared, and you will remain
            in the PASTE/ERASE MODE.
        6.  Pressing PAUSE and BUTTON A will put you in COPY MODE.



END OF FILE
$ 