Hi Cube,

I'm sorry, it took a while to gather all the stuff. I hope you don't mind.
Anyway: Here are different things -

COMPOSER.ZIP includes the following files:

        composer.prg   The Composer software for color monitor
        monocomp.prg   The same as above, just for mono (panel conversion
                       was done in a hurry, therfore the mess and the missing
                       gadget-titles)

        action.snd     These are some test-sounds I had lying around, as well as
        bangkok.snd    some finished songs. Play around with 'em - it should help
        galaxy.snd     understand some of the syntax.
        highgear.snd  
        jazz.snd      
        magick.snd      
        melancho.snd   
        prophecy.snd
        pursuit.snd
        pursuit2.snd
        sticks.snd     
        test.snd
        vortex.snd

RELEASES.ZIP contains:

	MUXELECT PRG  A tiny player software, which plays the following
	2029_A_D IMG  Files in all resolutions (i.e. via Timer C). In Monochrome
	BANGKOK  IMG  however, there might be some bad noises due to Timer-
	BELLS    IMG  conflicts :-( (Just imagine: 2 SID voices and 1 sync ->
	BEYOND2  IMG  three individual timer interrupts  :-O  )
	CRYSTAL  IMG  
	DONTKNOW IMG  
	MATULA   IMG  
	MELANCHO IMG  
	NO_DIG_M IMG  
	NSP_JING IMG  
	NSP_MENU IMG  
	NSPTITLE IMG   
	PARTY1   IMG   
	PARTY2   IMG   
	PARTY3   IMG   
	PROPHECY IMG   
	REALITY  IMG   
	SANXION  IMG      
	STAND_BY IMG   


Ok, I hope you have fun with this stuff. I hope it is clear, that this stuff is
still copyrighted material -> Don't modify and spread! Thanks.

Some hints for using the composer:

- QUIT only works with right mousebutton.
- Arpeggio and Noise activate the tiny byte-editor at the lower left
  side. Use cursorkeys, and enter in hex. Use right button to close it
  again. The first entry is the speed of the arpeggio, all others are
  halftone steps from the basenote (unsigned). $FF marks the end, $FE
  marks a looping end (It's only possible to loop to pos. 1).
- Arpeggio only edits the current Arp., ie. the one described by the
  value in the current instrument's ARP-field. (same for NOZ)
- The mouse may hang outside the program (after a while of switching
  between editor and fileselector), but works inside.
- Some useful trackercommands have been adapted, some work a bit
  different.

  1xx - Slide up by xx
  2xx - Slide down by xx
  3xx - Slide to note with speed xx
  4xx - Vibrato with fixed speed and amount xx (sorry, but I think the
        speed is sufficient for most songs)
  5xx - Now, this is special: xx is the difference the SID frequency has
        compared to the soundchip frequency. SID is basically nothing
        else than two layered rectangular waves. One is generated by the
        chip, the other by the Timer interrupt (by switching volumes)
        Just experiment on this.
  Cxx - Sets the volume deminishing (?) - C00 is full volume, C03
        reduces the volume by 3. You see, just the other way around...
  Fxx - Sets the speed to xx (Speed 00 doesn't stop, it's the fastest)

So, that are all commands (I couldn't be motivated for more... ;-)  ) 

In the Instrument definition is a field called TYPE. It defines an
instrument to be either a normal, a Buzz-bass, or a SID-Voice.

00 - Normal
01 - Clean Buzz (triangular wave)
02 - Clean Buzz (saw wave)
03 - Layered Buzz (triangle + rect.)
04 - Layered Buzz (saw + rect.)
05 - Normal SID voice (only works on Channels 2+3!)
06 - Layered Buzz2 (rect. frequency 7 halftones higher than triangle)
07 - Layered Buzz2 (rect. frequency 7 halftones higher than saw)
08 - Deep SID (chip freq. 1 octave lower than Timer - Channels 2+3 only)

I must admit - I'm not sure, if the descriptions are correct after all the
time, but at least I'm sure that no. 5 and 8 are SIDs and 00 is normal.
Simply experiment on the buzzes. Don't forget to set the octave right,
else the buzzes might sound strange...

Okay, that's it. If questions remain - post me a note:
ggaubatz@eikon.e-technik.tu-muenchen.de

Have fun!

Gunnar (ex B.A. / DF), now aka g!sys


