Miscellaneous effects ((c)1992-1997 HARD, commented by Tamas Bene)

The following effects have never been used in demos, except BIGPLAS.

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HARDSPR
=======
Just a little software sprite routine, not perfect either.

file #1: HARDSPR.SRC
file #2: HARDSPR.SPR

1. load ATMASX
2. change to extended mode
   (ESC,U,ESC,ESC,X,ESC)
3. load HARDSPR.SRC
   (ESC,RD:HARDSPR,ESC,ESC)
4. compile
   (CTRL+Y,ESC)
5. go to monitor
   (CTRL+P)
6. load HARDSPR.SPR
   (L,D:HARDSPR.SPR,RET)
7. run at 9000
   (G,9000)
8. you can move the ship with the joy

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SPRKOC
======
Spinning and moving cube made of P/M graphics.

file #1: SPRKOC.SRC
file #2: SPRKOC.SHP

1. load ATMASX
2. change to extended mode
3. load SPRKOC.SRC, compile
4. go to monitor, load SPRKOC.SHP
5. run at A000

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PLASMA9
=======
Half-screen sized plasma in Gr.9 and Gr.10 modes.

file #1: PLASMA9.SRC (for Gr.9 mode)
file #2: PLASMA10.SRC (for Gr.10 mode)
file #3: PLASIN.DAT (some SIN table)
file #4: PLASIN.TBA (TBasic prog to generate PLASIN.DAT)

1. load ATMASX
2. load PLASMA9.SRC or PLASMA10.SRC, compile
3. go to monitor, load PLASIN.DAT
4. run at A800
5. you can change the movement with constants ADD1 ... ADD8, and the colors
   with COLTAB (Gr.10 only) and then recompile and rerun to see the changes

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BIGPLAS
=======
Another big plasma, with built-in controls, from the text it seems that it
is the one included in Cool Emotion.
Unfortunately I couldn't get this to work, probably some of the files are
missing.

file #1: BIGPLAS.SRC
file #2: BIGPLAS

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FLAG
====
A cute hungarian flag anim, probably made for Cool Emotion but not included.
(Thanks god for that, there are already too many flags there...:)

file #1: FLAG.SRC
file #2: FLAG.FIL (anim data)

1. load ATMASX
2. change to extended mode, and change textbuf beg/end to $a0/$bc
3. load FLAG.SRC, compile
4. go to monitor, load FLAG.FIL
5. run at 9000

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