       ___   ______     ___       _________   _________   ___
       \__\  \   __\    \  \__    \______  \  \   _____\  \__\
         ___  \  \       \  __\     _____\  \  \  \         ___
         \  \  \  \       \  \      \  ____  \  \  \        \  \
          \  \  \  \_____  \  \____  \  \__\  \  \  \        \  \
           \  \  \       \  \      \  \        \  \  \        \  \
            \__\  \_______\  \______\  \________\  \__\        \__\

                     *   m   a   g   a   z   i   n   e   *

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                    I C T A R I   U S E R   G R O U P

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Hi, and welcome to Ictari Disk #3. Included on this disk is Glenn's virus
protector program (pre-release version), that  allows  you to store virus
blocks on to your bootsectors. Also  Glenn  has done some 68K routines to
remove top, bottom,  and  top  &  bottom  borders  -  although these will
require that you use your own picture.

James has also submitted his first part in his GFA tutorial that is aimed
at the beginner. I have also  put  parts  1  and  2 of a professional GEM
tutorial in the C folder, and included  a GEMDOS manual at the request of
a member.

Also at the request of a member  is the excellent PD utilty Chameleon. So
the moral is if there's something you  want,  then just ask - coz someone
will have it, or know where to get it.

Moving on, Martin Wright, is having  problems  using  STOS 3D from the ST
User coverdisk back along. Can any  one  help him get the object modeller
to work ?

I also received a letter from a  new  member who is writing a puzzle game
in STOS. He asked whether anyone  would  like  to design him some sprites
15X15 wide - nothing fancy. He has rough copies of the sprites..

If you have any problems,  advice,  queries,  requests, etc then you know
where to write.

Ok, Thats it for this  edition,  enjoy  and  get those contributions, and
disks sent back to me for the next edition ASAP.

Ictari Disk Magazine 3 released June  12th  1993. Don't forget the change
in address.


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                       E N D   O F   S E C T I O N
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