   	
2@@RESD                                    n+      ;@    ,40@          @    N0@    @    @    n@    @          K:d 4	(}+(      Š̠.(1(4(e (       KEY      SUBJECTf ''(       ---     ----------------g !!(        A      BACKGROUNDh ''(        B      STARSHIP SYSTEMSi (        C      COMMANDSj (        D      STRATEGYk O$(        E      Ǡ'(O(#: READ [] BEFORE PLAYING!l 1($(     ENTER SELECTION KEY1)@    n "@:C,A    o "@:D,A0    p "@:A,A@    q "@:B,AP    r "@:E,B    x 
A    0	(}*(          COMMAND SUMMARY*  -(0((((    KEY COMMAND       KEY COMMAND**("   --- ---------     --- ---------%%(    A  SRS            J  HELP&&(    B  LRS            K  CHART''(    C  WARP           L  STATUS(((     D  MOVE           M  IMPULSE%%(    E  SHIELDS        N  REST%%(    F  PHASERS        O  DOCK))(!    G  PHOTON         P  DESTRUCT))(!    H  ABANDON SHIP   Q  COMPUTER ''(    I  DAMAGE         R  DIVERT%(%(    X  RETURN TO MAIN MENU-(-("    ------------------------------++(#    *ALL COMMANDS MAY BE TRUNCATED ''(    TO THE FIRST THREE LETTERS.	/("(    ENTER SELECTION KEY/)@    "@:A,
A    "@:B,
AP   "@:C,
A    "@:D,
AP   "@:E,
A    "@:F,
AP   "@:G,
A    "@:H,
AP   "@:I,
A    "@:J,
AP   "@:K,
A    "@:L,
AP   "@:M,
A    "@:N,
AP    "@:O,
A    !"@:P,
AP   ""@:Q,
A    #"@:X,$$"@:R,
A    (	(}%(SRS  (SHORT RANGE SCAN)((U,($THE SRS OR SHORT RANGE SCAN COMMAND U($IS USED TO VIEW THE SPACE WITHIN THEU,($QUADRANT YOUR STARSHIP IS CURRENTLY U($IN.  EACH QUADRANT CONTAINS 100     X,($SECTORS.  SECTORS ARE REFERENCED BY U($THEIR X AND Y COORDINATES.          X(j,($THE SYMBOLS AND THEIR MEANINGS FOR  U($OBJECTS WHICH MAY APPEAR WITHIN EACHg(QUADRANT ARE:j(0( (E) = THE ENTERPRISE0( (K) = KLINGONR ( (C) = KLINGON COMMANDER0( (*) = STARR( (B) = A FEDERATION STAR BASE( (-) = EMPTY SPACE(&&(SHIP STATUS IS ALSO DISPLAYED.8(+( HIT X TO RETURN TO COMMANDS MENU8)@    "@:X,
A    '	(}$(LRS  (LONG RANGE SCAN)'(U,($THE LRS OR LONG RANGE SCAN COMMAND  U($PROVIDES INFORMATION ON ALL ADJACENTb*("QUADRANTS.  DATA ON THE NUMBER OF R(#ENEMY, BASES, AND STARS IS SHOWN AS_(FOLLOWS:b( !(          407 009 200 !(!!(          513 005 000 !("!(          004 102 008 !(#R+(#FOR EXAMPLE THE QUADRANT NUMBER 513R("ABOVE INDICATES 5 KLINGONS, 1 BASE$U+(#AND 3 STARS ARE IN THE QUADRANT IM-U(%MEDIATELY TO YOUR LEFT (AT 9 O'CLOCK)%)@    (}&k(.(#DOTS ON A LONG RANGE SCAN SHOW THATX(%YOUR STARSHIP IS NEAR THE EDGE OF THEe(GALAXY..h(k('!(          302 104 ... !((!(          004 000 ... !()$(          *** 005 ... !($(*L,($LONG RANGE SENSORS CAN NOT PENETRATEF(THE GALATIC BARRIER..I(L(-P,($THE SYMBOL '***' MEANS A SUPER NOVA M(HAS OCCURED IN THAT QUADRANTP(.8(+( HIT X TO RETURN TO COMMANDS MENU8)@    0"@:X,
A    L	(}(WARP(VV-(%THE WARP COMMAND ALLOWS YOU TO CHANGEV($WARP SPEED.  YOUR SHIP CAN OPERATE  WU,($WITHIN A WARP SET RANGE OF 1 TO 10. U($HIGHER WARP SPEEDS MOVE THE SHIP    XD,($FASTER, BUT ALSO CONSUME GREATER    A(RATES OF ENERGY.D(YR,($THE SAFEST MAXIMUM SPEED IS WARP 7. R(!OPERATING AT WARP SETTINGS HIGHERZB+(#THAN 7 IS RISKING ENGINE DAMAGE DUE?(TO OVERHEATING.B(`r-(%OPERATING AT WARP 10 MAY CAUSE YOU TOW(%ENTER A TIME WARP.  YOU COULD GO BACKo(OR FORWARD IN TIME.r(|8(+( HIT X TO RETURN TO COMMANDS MENU8)@    }"@:X,
A    ~	(}(MOVE (U,($THE MOVE COMMAND ENGAGES YOUR WARP  U($DRIVE IN NAVIGATING THE SHIP.  TWO  T-(%INPUTS ARE REQUIRED:  COURSE AND DIS-T("TANCE.  COURSE (OR DIRECTION) USES/,($CLOCK SETTINGS RATHER THAN DEGREES. /((      12((  10.5   1.5 ((9 <---E---> 3((  7.5    4.5 ((      6 (J,($NOTE:  CLOCK DIRECTIONS ARE DECIMAL,D(I.E. 2.5 NOT 2:30. G(J()@    (}W.(&DISTANCE IS GIVEN IN LINEAR QUADRANTS.W($THERE ARE 10 LINEAR SECTORS IN EACH W-(%LINEAR QUADRANT.  A DISTANCE INPUT OFW(%3.5 WOULD MOVE YOUR SHIP 3 QUADRANTS,I,($5 SECTORS, OR 35 SECTORS IF YOU CAREI(TO THINK OF IT THAT WAY.q(/($AVOIDING SECTOR OBJECTS WHILE MOVINGX($IS ONLY REQUIRED UNTIL YOU REACH THEq(QUADRANT BOUNDARIES.8(+( HIT X TO RETURN TO COMMANDS MENU8)@    "@:X,
A    	(}(SHIELDS (U,($YOU RAISE OR LOWER YOUR SHIELDS WITHU($THIS COMMAND.  PROPER RESPONSE IS UPV-(%OR DOWN.  SHIELDS REDUCE THE SEVERITYV($OF ENEMY HITS DEPENDENT UPON THEIR  J-(%STRENGTH.  HITS FROM ENEMY FIRE WEAK-J(EN YOUR SHIELD STRENGTH.i(0(%MOVING THE SHIP WITH SHIELDS UP TAKEST(TWICE THE ENERGY REQUIRED WITH f(SHIELDS DOWN.i(V-(%SINCE YOUR PHASERS ARE AN ENERGY WEA-V($PON, THEY CAN NOT BE FIRED WITH YOURT)(!SHIELDS UP. (DAMAGED SHIELDS WILLQ(#ALLOW PHASER FIRE WITHOUT LOWERING)T(B+(#10 UNITS OF ENERGY ARE REQUIRED TO B(RAISE YOUR SHIELDS8(+( HIT X TO RETURN TO COMMANDS MENU8)@    "@:X,
A    	(}(PHASERS(W-(%YOUR PHASER IS AN ENERGY WEAPON WHICHW(%FIRES BURSTS OF ENERGY FROM THE SHIPSW-(%RESERVES.  IT IS A SOPHISTICATED WEA-W(%PON WHICH SENSES THE AMOUNT OF ENERGYS-(%REQUIRED TO DESTROY EACH TARGET.  YOUS(!JUST HAVE TO DETERMINE THE TOTAL o&(AMOUNT REQUIRED TO DO THE JOB.)(N( PHASERS CAN NOT BE FIRED THROUGHl(DEFENSIVE ENERGY SHIELDS.o(R*("THE STRENGTH OF A DELIVERED PHASERR(#HIT IS DEPENDENT UPON THE DISTANCE Q(( BETWEEN YOU AND THE TARGET.  AS Q($DISTANCE INCREASES MORE ENERGY WILL 6-(%HAVE TO BEEN FIRED TO EFFECT THE SAME6(HIT.8(+( HIT X TO RETURN TO COMMANDS MENU8)@    "@:X,
A    	(}(PHOTON (n+(#PHOTON TORPEDOS ARE A DIRECTIONAL  S(#WEAPON WHICH MAY BE FIRED SINGALLY n(OR IN BURSTS OF THREE.T,($TWO INPUTS ARE REQUIRED:  COURSE ANDT(#AND BURST ANGLE.  TORPEDO COURSE ISK(( ENTERED IN THE SAME FORMAT AS INK(NAVIGATION (SEE MOVE COMMAND).S(0(%A BURST ANGLE OF 0 WILL FIRE A SINGLES(TORPEDO ON THE COURSE YOU SET.V(0(%IF YOU WISH TO FIRE A 3 TORPEDO BURSTV(!THEN ENTER THE SPREAD IN DEGREES.V,($FOR EXAMPLE, A BURST ANGLE OF 10 DEGV(%WILL FIRE THE 2ND AND 3RD TORPEDOS ATF-(%PLUS AND MINUS 10 DEGREES RESPECTIVE-F(LY FROM YOUR COURSE.8(+( HIT X TO RETURN TO COMMANDS MENU8)@    "@:X,
A    F	(}(HELP(GW-(%NOT TO BE CONFUSED WITH A PROGRAMMINGW(%AID, THE HELP COMMAND REQUESTS ASSIS-HU,($TANCE FROM THE NEAREST STAR BASE. IFU($SUCCESSFUL THE ENTERPRISE WILL BE   IV-(%TRANSPORTED FROM ITS CURRENT POSITIONV($TO THE RESPONDING STAR BASE.        Jn(+( YOUR PROBABILITY OF SUCCESS WILLR("DEPEND IN PART ON THE DISTANCE BE-n(TWEEN YOU AND THE BASE.K-(-("HELP COMMANDS COST YOU 100 POINTS.P8(+( HIT X TO RETURN TO COMMANDS MENU8)@    Q"@:X,
A    x	(}(DAMAGE (yV-(%THE DAMAGE COMMAND GENERATES A REPORTV($ON STARSHIP DAMAGE, TOGETHER WITH   zW,($ESTIMATES OF REPAIR UNDER TWO MODES:T(#DOCKED (AT STAR BASE) AND IN SPACE.W({R)(!YOU WILL FIND THAT SYSTEMS CAN BER($REPAIRED MUCH FASTER AT A STAR BASE.8(+( HIT X TO RETURN TO COMMANDS MENU8)@    "@:X,
A    	(}(ABANDON SHIP(J-(%IF YOU NEED TO ABANDON THE ENTERPRISEJ(FOR WHATEVER REASON.....U(-("IF YOU ARE SUCCESSFUL IN EMPLOYINGU(#THIS TACTIC YOU WILL BE GIVEN A NEWU-(%COMMAND BY THE FEDERATION: THE FERRY U(#QUEEN.  YOU WILL FIND THIS SHIP IS --(%NOT AS FORMIDABLE AS THE ENTERPRISE..8(+( HIT X TO RETURN TO COMMANDS MENU8)@    "@:X,
A    	(}(CHART  (T,($THIS COMMAND DISPLAYS A CHART OF THET(#KNOWN GALAXY.  DATA IS DISPLAYED ONP-(%ALL QUADRANTS WHICH HAVE BEEN SCANNEDP(BY YOUR SENSORS. (SRS AND LRS)S(0(%READING THE QUADRANT DATA IS EXPLAIN-S(ED IN THE LRS COMMAND SECTION.8(+( HIT X TO RETURN TO COMMANDS MENU8)@    "@:X,
A    	(}(STATUS (S+(#SHIP CONDITIONS AND GAME STATUS ARES(#DISPLAYED.  MEANINGS OF THE VARIOUS^-(%LEVELS, CODES, AND QUANTITIES ARE EX-U(#PLAINED ELSEWHERE IN THIS TUTORIAL.X([(^(8(+( HIT X TO RETURN TO COMMANDS MENU8)@    "@:X,
A    @	(}(IMPULSE(AP,($THE SHIP MAY BE MOVED BY IMPULSE EN-P(GINES IN LIEU OF USING THE WARPBT,($DRIVE.  THE IMPULSE ENGINES USE NO  T(#ENERGY FROM THE SHIPS RESERVE, BUT Cg)(!YOU WILL FIND THEY ARE EXCESSIVE R($USERS OF TIME: 1 SECTOR TAKES 1 STARg(DAY TO TRAVERSE.DR(/($COURSE AND DISTANCE ARE ENTERED THE R(SAME AS IN WARPING (SEE MOVE).J8(+( HIT X TO RETURN TO COMMANDS MENU8)@    K"@:X,
A    r	(}(REST   (sR,($THE REST COMMAND IS INVOKED WHEN YOUR(!WISH TO CEASE OPERATIONS, USUALLYtW,($TO EFFECT REPAIRS ON YOUR STAR SHIP./(W(#IF YOU ARE DOCKED BE SURE TO GRANT u$!(SHORE LEAVE TO YOUR CREW.$(vD+(#JUST ENTER THE NUMBER OF STAR DAYS A(YOU WISH TO REST.D(wE*("CAUTION:  RESTING IN SPACE CAN BE <(HAZARDOUS!   ?(B(E(|8(+( HIT X TO RETURN TO COMMANDS MENU8)@    }"@:X,
A    	(}(DOCK   (q,($FROM TIME TO TIME YOU WILL FIND IT  V(%NECESSARY TO RECHARGE YOUR ENERGY ANDq(AND ARMAMENT SUPPLIES.W(.(#THESE FUNCTIONS ARE DONE AT A STAR W($BASE.  WHEN (IF) YOU GET THERE, THIS=-(%COMMAND IS USED TO EFFECT THE DOCKING:(MANUVER.=(b-(%YOU MUST BE ON ANY ADJACENT SECTOR TOV($SUCCESSFULY DOCK:  NOT ON TOP OF THEb(BASE...8(+( HIT X TO RETURN TO COMMANDS MENU8)@    "@:X,
A    	(}(DESTRUCT(m,($THE DESTRUCT COMMAND WILL CAUSE YOURR(!STAR SHIP TO BLOW ITSELF UP (AND j(EVERYTHING ON IT..)m(H,($THE AFFECT ON ANY NEIGHBORING KLING-H(ONS CAN BE DEVASTATING.U(/($THE PROCEDURE IS COMPUTER CONTROLLEDU(!AND YOU WILL NEED YOUR PASSWORD..8(+( HIT X TO RETURN TO COMMANDS MENU8)@    "@:X,
A    	(}(COMPUTER(	R,($THE COMPUTER CAN BE ONE OF YOUR MOSTR(!VALUABLE ASSETS.  WITH IT YOU CAN
O*("CALCULATE ENERGY AND TIME REQUIRE-O( MENTS FOR MOVE COMMANDS, TARGET g-(%COURSES FOR PHOTON TORPEDOS, AND NAV-R( GATIONAL COURSE AND DISTANCE IN g(MOVING THE SHIP.S(.(#AFTER ENTERING THE COMPUTER COMMANDS( ENTER THE SUBSYSTEM YOU REQUIRE.&(#(COMPUTER SUBSYSTEMS ARE:&())(! NAVIGATION =>  COURSE & DISTANCE%%( TACTICAL   =>  TARGET COURSE&&( TIME       =>  MOVE TIME CALC++(# ENERGY     =>  MOVE ENERGY CALC   98(+( HIT X TO RETURN TO COMMANDS MENU8)@    :"@:X,
A    l	(}(DIVERT (mQ-(%THE DIVERT COMMAND ALLOWS YOU TO SWAPQ(ENERGY BETWEEN THE SHIPS ENERGYoM"(RESERVES AND YOUR SHIELDS.%(M(#EACH SHIELD FACTOR OF 1% IS EQUIVA-q&#(LENT TO 10 UNITS OF ENERGY.&(sE-(%ENERGY MAY BE DIVERTED TO OR FROM THEE(STARSHIP SHIELDING.8(+( HIT X TO RETURN TO COMMANDS MENU8)@    "@:X,
A    D	(}()(END OF COMMAND SUMMARY..=-@    A    A	D$N	(}-@    @    A(    ٠Ӡ٠ήKA`    N$+	(}%(        GAME BACKGROUND((+(S+(#WELCOME ABOARD THE USS ENTERPRISE. S(#YOUR MISSION IS TO STOP THE KLINGONU(( INVASION AGAINST THE FEDERATION.+(U(%YOU WILL COMMAND THE USS ENTERPRISE,AL,($HIGHLY RESPECTED AND VERY FORMIDABLEL(FORCE...SO COMMAND IT WELL.Y(/($YOU WILL BE SUPPORTED BY STARFLEET  Y(%IN YOUR ENDEAVOR.  THEY WILL KEEP YOU**("APPRISED OF ACTIVITY IN THE GALAXYT+(#(BE SURE TO KEEP YOUR RADIO GEAR INT($GOOD REPAIR) AND WILL MAINTAIN STAR :-(%BASES FOR YOUR ASSISTANCE AND PROTEC-7(TION.:(n+(#YOU WILL BE GIVEN A SPECIFIC AMOUNTR("OF TIME TO FINISH; IF YOU RUN OUT,a(
YOU LOSE..n)@    N	(}/(!MORE TIME WILL BE ALLOWED AS YOU N(WEAKEN THE INVASION FORCE.((ABOUT THE ENEMYY(0(%KLINGONS ARE DESTROYED BY EITHER PHA-Y($SER FIRE OR BY PHOTON TORPEDOS. PHA-M*("SER ENERGY REQUIRED TO DESTROY AN J(ENEMY VESSEL IS AS FOLLOWS:M(  (    KLINGON    200 UNITS# (    COMMANDER  600 UNITS#(S+(#KEEP IN MIND THAT THESE ARE AVERAGES(#LEVELS...THEY WILL VARY!  ALSO, THEK+(#AMOUNTS WILL BE HIGHER WHEN PLAYINGK(AT THE HIGHER SKILL LEVELS.T(.(#KLINGONS HAVE ONE TYPE OF OFFENSIVET(!WEAPON: PHASERS.  KLINGON PHASERS--(%BEHAVE IN MUCH THE SAME WAY AS YOURS.)@    $(	(}(STARSHIP SYSTEMS"(%((((       KEY      SYSTEM''(       ---     ----------------!!(        A      ENERGY    ##(        B      LIFE SUPPORT&&(        C      SUB SPACE RADIO$$(        D      SHUTTLE CRAFT$$(        E      STATUS CODES %%(        X      RETURN TO MENU7(	((*(     ENTER SELECTION KEY7)@    "@:A,
AQ    "@:B,
AR    "@:C,
AS    "@:D,
AT    "@:E,
AU    "@:X,$	(}(ENERGY  (U,($ENERGY IS REQUIRED FOR MOVING YOUR  U($STAR SHIP.  THE AMOUNT OF ENERGY RE-N*("QUIRED IS DEPENDENT UPON DISTANCE,N(WARP SETTING, AND WHETHER YOUR R&(SHIELDS ARE RAISED OR LOWERED.)(R($USE YOUR ON BOARD COMPUTER TO GET AN0-(%IDEA OF USAGE UNDER VARYING SETTINGS.0(g*("ENERGY IS ALSO USED IN FIRING YOURS($PHASERS.  USAGE IS DIRECT:  FIRE 500d(YOU USE 500.g(U-(%IF YOUR ENERGY LEVEL FALLS BELOW ZEROU(#THE GAME ENDS.  THIS CAN HAPPEN TWOG,($WAYS:  BY YOUR OWN DOING, OR IN BAT-G(TLE WITH THE KLINGONS.N7(*(HIT X TO RETURN TO SYSTEMS MENU7)@    O"@:X,
AP    P	(}(LIFE SUPPORT(ZO-(%THE LIFE SUPPORT SYSTEM MAINTAINS THEO(ENVIRONMENT OF YOUR STARSHIP.\U,($FEDERATION STAR SHIPS CARRY 2.5 DAYSU($IN RESERVES IN CASE THE LIFE SUPPORT^(SYSTEM IS DAMAGED.(`V-(%IF YOU SHOULD LOSE YOUR LIFE SUPPORT,V($YOU MUST REPAIR IT OR RETURN TO BASEb%%(BEFORE YOUR RESERVES RUN OUT.7(*(HIT X TO RETURN TO SYSTEMS MENU7)@    "@:X,
AP     	(}(SUB SPACE RADIO (S,($STAR FLEET CONTACTS YOU WITH THE SUBS("SPACE RADIO.  STAR FLEET WILL KEEPU,($YOU ADVISED OF UNUSUAL STAR ACTIVITYU($AS WELL AS RELAY DISTRESS CALLS FROM(STAR BASES.(L+(#YOU WILL ALSO NEED THE RADIO IF YOUL(NEED TO CONTACT A STAR BASE.7(*(HIT X TO RETURN TO SYSTEMS MENU7)@    "@:X,
AP     	(}(SHUTTLE CRAFT   ("q-(%THE ENTERPRISE CARRIES ONE CLASS FIVEW(%SHUTTLE CRAFT FOR USE IN TRANSPORTINGq(FEDERATION PERSONNEL.z7(*(HIT X TO RETURN TO SYSTEMS MENU7)@    {"@:X,
AP    | 	(}(STATUS CODES    (U+(#STATUS OR CONDITION CODES HAVE BEENU(%ESTABLISHED BY STAR FLEET TO GIVE YOUT*("A QUICK REFERENCE TO GENERAL SHIP Q("CONDITIONS.  THREE CODES ARE USED:T($$(    GREEN    NORMAL OPERAION''(    YELLOW   LOW ENERGY WARNING$!(    RED      UNDER ATTACK$(Q*("THE BORDER OF YOUR COMMAND SCREEN Q("IS COLOR KEYED TO THE STATUS CODE.7(*(HIT X TO RETURN TO SYSTEMS MENU7)@    "@:X,
AP    n=	(}%(END OF SYSTEMS TUTORIAL9-@    @u    =	o$p-@    AP   	$'"(>:A%   ,"AR   @    $'4-@    @    *(Ԡ4A`    .'j-@    @    @(&ŠՠįΠӲӢj(%Ҡ̠Ҡ٠٠Ǡ8'W-(%ҠƠĠΠŭǠW(%ˮŠϠϠϠ̠ŠB'W-(%ŠϠȠŠϠŠŠW(%Ơ͠٠ġt'7-@    @#    7(PRESS [] TO CONTINUE...~'  F:B2y  ,@    B  '$ 
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